Tom (gamedev, writing, filmmaking)
litttom.bsky.social
Tom (gamedev, writing, filmmaking)
@litttom.bsky.social
Making games, and occasionally some film stuff too. Mostly at the moment working on sonsgorod.com
A little Sunday project: masking images using overlapping sigmoids, with a Processing script and an obnoxiously knobbly midi controller I have for some reason. This approach allows for realtime tuning of the masked area as well as the smoothness of the alpha transitions #gamedev #processing
January 5, 2025 at 7:22 PM
Ran a poll over on r/roguelites, asking fans of the genre to answer the question "What multiplayer option gets you most excited for a new roguelite, if any?" Co-op wins, by a lot. But I wonder if it might be that players just haven't seen a good competitive roguelite yet? #gamedev #roguelites
November 22, 2024 at 8:07 PM
Working on a UI challenge today - need an icon which shows that a pass/fail outcome is probabilistic, as well as giving an idea of likelihood, without using any numbers or ugly percentage signs. Initial designs... #gamedev
November 20, 2024 at 2:58 PM