Linsey Raymaekers
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linseyray.bsky.social
Linsey Raymaekers
@linseyray.bsky.social
🌱 #SoloDev working on a cozy nature restoration game 🌷✨
🏛️ #Houdini procedural modelling
💼 Prev: Unity dev at wooga
🐦 Twitter: @linsey_ray
🏳‍🌈 she/they

📍 Berlin | linseyray.github.io
The clip in question....
(this game is bringing me so much joy 🐺)
December 26, 2024 at 7:34 PM
Anyway, one talk was extremely cool and is exactly why I love #Houdini: making a modifyable "rebuild destroyed object" animation 🥺

1) destroy the model procedurally (RBD)
2) build a procedural(🤯) rig that reverse animates it
3) tweak the animation all you want 🔥🔥

(clip is taken from the talk)
November 24, 2024 at 8:53 PM