Kyle Zhang
kyle-zhang.bsky.social
Kyle Zhang
@kyle-zhang.bsky.social
Artist from Taiwan.
Always feel I'm falling behind, so I just keep running.
Linktree: https://linktr.ee/kylezhang1138
Four characters done, gonna work on environment next. Playtest soon (hopefully!).
#ScreenshotSaturday #Godot #GameDev #IndieDev
December 6, 2025 at 3:06 PM
New character WIP!
わんわんの隊長!
#GameDev #IndieDev #Godot #ScreenshotSaturday
November 22, 2025 at 3:31 PM
Fionna and Cake checking their belly for no reason.
#Fanart #AdventureTime #FionnaandCake
November 20, 2025 at 4:20 PM
Designing a new playable character. A kind-hearted leader doggo.
ケモノチームの隊長
正在設計的動物隊隊長

#art #sketch #GameDev #feral #furry
November 3, 2025 at 3:56 AM
October 31, 2025 at 11:28 AM
October 30, 2025 at 2:29 PM
Reposted by Kyle Zhang
When you're an introvert but friends are extroverts.
嬉しすぎる!
#PawsHoofsClaws
#ScreeshotSaturday #GameDev #ゲーム製作 #獨立遊戲
October 18, 2025 at 2:44 PM
October 17, 2025 at 2:59 PM
It's not Firday yet?
働きたくない
#GameDev #Godot
October 16, 2025 at 12:59 PM
A character I'm finalising. He's a tiny, timid boi that often hides indside a shell. When he gather his courage, he'll come out and use the shell as his weapon.

#Art #OC #イラスト #繪圖 #Furry
October 15, 2025 at 2:48 PM
Reposted by Kyle Zhang
October 13, 2025 at 9:02 AM
Reposted by Kyle Zhang
I reworked the camera to work better with all the verticality the game’s building tools creates.

Really fun flying through rock arches and up cliffs now!

#indiegames #gamedev
September 26, 2025 at 2:26 PM
Reposted by Kyle Zhang
PSA: In Godot, if you want to handle root motion data in physics frame , you need to set the AnimationTree's Callback Mode > Process to Physics instead of Idle. Otherwise your character will move at a snail's pace.

#GameDev #Godot #Indiedev #ゲーム製作 #獨立遊戲
September 25, 2025 at 1:52 PM
Took me an entire week to figure out how to properly rig this long legged boi. Turns out rigging digitigrade legs can be very tricky...(just slapping IK on it isn't enough!)

長い長い!
長腿狗狗!

#Blender #Dog #GameAsset
September 23, 2025 at 4:23 PM
Our little fox has a new friend!
By the way, we're consiering naming our game "Paws, Hooves, and Claws!" It's a game about team building and companionship.

#ScreenshotSaturday #Godot #IndieDev #ゲーム製作 #獨立遊戲
September 20, 2025 at 1:28 PM
Reposted by Kyle Zhang
🎮【Always With You DEMO – Play Now!】
The journey begins here.
Join Mia and her three feline companions
to uncover the secrets of the ruins! 🐾
Play the DEMO today and start your adventure.
👉 Try it now: store.steampowered.com/app/3437190/_/
#AlwaysWithYou #SteamDemo #PlayNow
September 16, 2025 at 8:52 AM
Reposted by Kyle Zhang
Godot 4.5 released with lots of big new features
#Godot #GodotEngine #GameDev
Godot 4.5 released with lots of big new features
Godot Engine 4.5 has been officially released further enhancing this free and open source cross-platform game engine.
www.gamingonlinux.com
September 16, 2025 at 8:27 AM
I'm a happy little fox 🎵 living in a bankrupt town 🎵
I have no money 🎵 but I like running around 🎵

(Basic control is done! We're now building the combat and team system.)

#IndieDev #Godot #ScreenshotSaturday #ゲーム制作 #獨立遊戲
September 13, 2025 at 3:30 PM
Animating my character. Still need adjustment, but I'll improve it later™.

#Blender
September 6, 2025 at 4:00 PM