Critical Kunic
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kunic.bsky.social
Critical Kunic
@kunic.bsky.social
I make terrible YouTube videos about TTRPGs, also I make video games.
> https://www.youtube.com/c/criticalkunic
> https://kunic.itch.io

#ttrpg #gamedev
I spent this week switching to a tile-based character controller, along with heavily expanding my least-favorite part of game development: the user interface 😅

#screenshotsaturday #gamedev #godot
October 4, 2025 at 11:07 PM
Who knew stress testing a level-up system could be fun?

#godot #gamedev #indiedev
September 29, 2025 at 2:37 AM
1 week into a 2 week jam. Kinda shocked that I made pretty much everything you see here outside of the fonts and animations 😳

#gamedev #gamejam #solodev #indiegame #screenshotsaturday #parkour
May 3, 2025 at 7:59 PM
Pythia is now out on @itch.io! Built from scratch in just under 1 month, I'm incredibly happy with how this little project has turned out.

#unity #gamedev #indiedev #roguelike #gamejam
January 30, 2025 at 3:00 PM
Wake up, babe, new commissioned music just dropped!

#unity #gamedev #indiedev #roguelike
January 27, 2025 at 5:54 PM
Took a stab at the main menu. Also here's the tentative title for the game 😉

#unity #gamedev #indiedev #roguelike
January 26, 2025 at 8:06 AM
I discovered DoTween and it's amazing! I wish I had used it at the start of this game jam, but just look at these buttery smooth animations!

Also super glad this is a month-long game jam. Took me two days to rip out the old animation system.

#unity #gamedev #indiedev #roguelike #screenshotsaturday
January 25, 2025 at 7:19 AM
Spent today adding localization for some reason. I guess because I've never done it before and wanted to try? Regardless, jank #French, #German, and #Spanish now exist in the game lol.

#unity #gamedev #indiedev #roguelike
January 23, 2025 at 2:09 AM
So I decided to see what'd happen if I set the game speed to infinity ∞. You know, for science 🙂

#unity #gamedev #indiedev #roguelike
January 21, 2025 at 6:59 AM
Got the first 8 wildcards working. Animation is a little jank, but so long as they're functional for the game jam that's all I care about 🤣

#unity #gamedev #indiedev #roguelike
January 20, 2025 at 8:44 PM
Been adding new tarot cards at a pretty solid click. Here's a preview of a few.

#unity #gamedev #indiedev #roguelike
January 17, 2025 at 5:25 AM
So I added the a new tarot card to the game and quickly found myself in situations where I could deck myself out. The solution? The Rubber Duckee card!

#unity #gamedev #indiedev #rougelike
January 15, 2025 at 1:16 AM
Alright, here's my second shot at the UI. I tried out most of the ideas from my last post on it, but it felt like it was pulling focus from the main area of the game I wanted players engaged with. Therefore I decided to opt for a middle ground.

#unity #gamedev #indiedev #roguelike
January 14, 2025 at 4:45 PM
This industrial design isn't very fitting: anyone have some ideas for how I can make it lean more into mysticism/fortune telling?

#unity #gamedev #indiedev #screenshotsaturday #roguelike
January 12, 2025 at 3:24 AM
I regret not using the fastest game speed to stress test my game 🤦🏻‍♂️

#unity #gamedev #indiedev #screenshotsaturday #roguelike
January 11, 2025 at 6:36 AM
Started this card game on New Years Eve and, about 1 week later, I think it's starting to look really good! I've got a pretty good idea in mind for where the game is going and I'm pretty stoked to see it get there now 💪🏻

#unity #gamedev #roguelike
January 9, 2025 at 7:59 AM
No idea why, but I decided to start working on a Balatro-inspired game on New Years Eve lol. I guess it'll be a good opportunity to finally learn Aseprite 😅

#gamedev #unity
January 1, 2025 at 9:54 AM
Spent all of last week lost in Dragon Quest 3. Then I found a cat suit. This is officially the greatest JRPG of all time. No further questions.

#dragonquest #dq3 #jrpg
December 2, 2024 at 5:00 PM
Shoutout to DunGen for making procedural generation with pathfinding super easy. Fun fact, Lethal Company uses DunGen for its levels too!

#gamedev #unity #rpg #procgen
November 20, 2024 at 4:00 AM
There's something incredibly satisfying about seeing gear your equip reflect on your character. It's finally feeling like an RPG now!

#gamedev #unity #indiegame
November 18, 2024 at 5:20 PM