https://github.com/kroacthu
• Added textures to various plain surfaces
• Lighting and opacity effects on certain materials
• Shading passes over all room objects
Some detail in replies on how walls + floor were done
• Added textures to various plain surfaces
• Lighting and opacity effects on certain materials
• Shading passes over all room objects
Some detail in replies on how walls + floor were done
• Added basic colours to everything
• Extra details added to room to fill blank space
• Some shading has been added to things in the room
Better shading pass is later when the room is filled
name in corner for consistency on further posts
• Added basic colours to everything
• Extra details added to room to fill blank space
• Some shading has been added to things in the room
Better shading pass is later when the room is filled
name in corner for consistency on further posts
• Light source angle adjusted to give more appealing shadows
• More object bases added to fill empty space
• Window cut out of wall
• devices + table adjusted
I'll probably continue posting in a patch notes format
Now to draw over everything
• Light source angle adjusted to give more appealing shadows
• More object bases added to fill empty space
• Window cut out of wall
• devices + table adjusted
I'll probably continue posting in a patch notes format
Now to draw over everything
Everything was done in blender. More details and objects will probably be made just to give more interest to the scene but the core of the idea is to have a digital drawing over everything so it's just going to be more shapes and shifting placement.
Everything was done in blender. More details and objects will probably be made just to give more interest to the scene but the core of the idea is to have a digital drawing over everything so it's just going to be more shapes and shifting placement.