#UnrealEngine, #Niagara, #Houdini and Fusion. With the exception of 1 DEM texture and a PBR set, all elements are scratch-built and hand-crafted, mostly procedurally.
Please feel free to DM for an extended portfolio including tech art, PCG and shading.
#gamedev
#UnrealEngine, #Niagara, #Houdini and Fusion. With the exception of 1 DEM texture and a PBR set, all elements are scratch-built and hand-crafted, mostly procedurally.
Please feel free to DM for an extended portfolio including tech art, PCG and shading.
#gamedev
ALL SHOTS are completely interactive and captured at runtime in realtime.
#RealtimeVFX #gamedev
ALL SHOTS are completely interactive and captured at runtime in realtime.
#RealtimeVFX #gamedev
Tropical forest dwellers, these creatures inhabit small burrows well-hidden among the tree roots or ghost fungi colonies. Mainly feed on overripe fruit, leaving characteristic marks resembling the bites of a larger animal.
#3dart #animation #kozinarium
Tropical forest dwellers, these creatures inhabit small burrows well-hidden among the tree roots or ghost fungi colonies. Mainly feed on overripe fruit, leaving characteristic marks resembling the bites of a larger animal.
#3dart #animation #kozinarium