Indie Game Dev account of @mdelorme.bsky.social.
I develop my own small indie horror-puzzler called Khonsu Station.
I also post stuff on my devlog : https://khonsuhq.wordpress.com/
Promoter of free and open-source philosophy. Fuck GenAI.
I loved the dialogue system of Disco Elysium and started copying it.
I loved the dialogue system of Disco Elysium and started copying it.
Yeah dialogues are in French yet :D
Yeah dialogues are in French yet :D
Not entirely satisfied, but that's a start !
#screenshotsaturday #godotengine #gamedev #indiedev
Not entirely satisfied, but that's a start !
#screenshotsaturday #godotengine #gamedev #indiedev
Anyway, here's some blood from the first in-game victim in Khonsu Station.
#godotengine #indiedev #gamedev
Anyway, here's some blood from the first in-game victim in Khonsu Station.
#godotengine #indiedev #gamedev
Now it's "Fix all the warnings and errors time". Nothing is crashing, which is a good sign, but still a lot of residual problems !
#godotengine #indiedev #gamedev
Now it's "Fix all the warnings and errors time". Nothing is crashing, which is a good sign, but still a lot of residual problems !
#godotengine #indiedev #gamedev
It's starting to look like something is very wrong here !
#godotengine #gamedev #indiedev
It's starting to look like something is very wrong here !
#godotengine #gamedev #indiedev
This one goes in the funny bug bin.
#screenshotsaturday #godotengine #indiedev #gamedev
This one goes in the funny bug bin.
#screenshotsaturday #godotengine #indiedev #gamedev
#screenshotsaturday #godotengine #gamedev #indiedev
#screenshotsaturday #godotengine #gamedev #indiedev
Working on telegraphing for NPC actions. Not there yet, but a huge improvement over the last iteration with big ugly arrows.
The end result might require a mix of 3D and 2D elements for better readability.
#gamedev #indiedev #godotengine
Working on telegraphing for NPC actions. Not there yet, but a huge improvement over the last iteration with big ugly arrows.
The end result might require a mix of 3D and 2D elements for better readability.
#gamedev #indiedev #godotengine
Before/After a first step of environmental modelling on the third level of the first chapter.
Before/After a first step of environmental modelling on the third level of the first chapter.
These will serve as the tutorial of the game, and introduction to the core mechanics, as well as a mood setter for the whole game !
#godotengine #indiedev #gamedev #horror
These will serve as the tutorial of the game, and introduction to the core mechanics, as well as a mood setter for the whole game !
#godotengine #indiedev #gamedev #horror