MSc. of Applied Physics 🧲
Working on something 👀
Loves stylized rendering 🖌️
Portfolio/Website: http://kelvinvanhoorn.com
#GameDev #Godot #Shader #Unity #VFX
#TechArt #TechArtist
Sound effects are from @kenney.nl's interface sounds pack (kenney.nl/assets/inter...)
#GodotEngine #GameDev #Sound #UI
Sound effects are from @kenney.nl's interface sounds pack (kenney.nl/assets/inter...)
#GodotEngine #GameDev #Sound #UI
#ScreenshotSaturday #GodotEngine #GameDev #Shader
#ScreenshotSaturday #GodotEngine #GameDev #Shader
#GodotEngine #GameDev #Shader
#GodotEngine #GameDev #Shader
Both are the ui_down and ui_up action, so I would expect them to behave the same 🤔
#GodotEngine
Both are the ui_down and ui_up action, so I would expect them to behave the same 🤔
#GodotEngine
What are your must have settings for a game?
#ScreenShotSaturday #GodotEngine #GameDev
What are your must have settings for a game?
#ScreenShotSaturday #GodotEngine #GameDev
While it might take longer than a scatter approach I do like the artistic intent of doing it by hand 🖌️
#GodotEngine #GameDev
While it might take longer than a scatter approach I do like the artistic intent of doing it by hand 🖌️
#GodotEngine #GameDev
#ScreenshotSaturday #GodotEngine #GameDev #Platformer
#ScreenshotSaturday #GodotEngine #GameDev #Platformer
#ScreenshotSaturday #GodotEngine #GameDev #Shaders
#ScreenshotSaturday #GodotEngine #GameDev #Shaders
Does anyone have experience with gridmaps?
#GodotEngine #GameDev
Does anyone have experience with gridmaps?
#GodotEngine #GameDev
I hope it's not too compressed in the video 🫣
#GodotEngine #Shader #GameDev #PostProcessing
I hope it's not too compressed in the video 🫣
#GodotEngine #Shader #GameDev #PostProcessing
#GodotEngine #GameDev #Platformer
#GodotEngine #GameDev #Platformer
#GodotEngine #GameDev #Shader
#GodotEngine #GameDev #Shader
#ScreenshotSaturday #GodotEngine #Greybox #LevelDesign #GameDev
#ScreenshotSaturday #GodotEngine #Greybox #LevelDesign #GameDev
In the video below all camera movement is automatic, no input from me.
It primarily works through constraints with dead-zones and exponential decay.
#ScreenshotSaturday #GodotEngine #GameDev #Platformer
In the video below all camera movement is automatic, no input from me.
It primarily works through constraints with dead-zones and exponential decay.
#ScreenshotSaturday #GodotEngine #GameDev #Platformer
#ScreenshotSaturday #GodotEngine #GameDev #Platformer
#ScreenshotSaturday #GodotEngine #GameDev #Platformer
Difference with the slide is that a slide is forced by (the slope of) the surface, while glide is controlled by your input.
#GodotEngine #GameDev #Platformer
Difference with the slide is that a slide is forced by (the slope of) the surface, while glide is controlled by your input.
#GodotEngine #GameDev #Platformer