Keely (Chicken Scratch)
keely-brown.bsky.social
Keely (Chicken Scratch)
@keely-brown.bsky.social
Game Dev from Canada working on a chicken game:
https://store.steampowered.com/app/2267230/Chicken_Scratch/
Willard watching Clue: "wait what the heck how can there be multiple possible endings in a movie? That's not how real life works."
November 11, 2025 at 6:52 PM
B-b-but.. if he leaves, who will speak for the shareholders?
November 7, 2025 at 2:34 PM
heck, sorry to hear that happened q_q
October 29, 2025 at 3:54 PM
Really glad that it seems like it's making that clearer!
October 24, 2025 at 5:46 PM
^^^^^^^^^This.

I'm going to turn into Sarah Connor at this rate and just start beating up AI data centers.
October 22, 2025 at 12:54 PM
you can spend 13 years doing coding
and still you can make big stupid idiot moves.

(a lot of them even)
October 22, 2025 at 12:20 PM
As a game, it feels like I have most of my features locked down at a core level, but it also feels like I could spend a bunch more time polishing/stabilizing things before committing to NextFest. Bahhhhhh. I should probably just do it but it feels like I also could have a better shot by slowrolling
September 18, 2025 at 1:45 PM
.. not that it's a ton of people, but it does feel like it's a non-trivial number.

And again, I can't stress it enough, even if the content is being engaged with - it's not yielding anything in terms of wishlists. But I'm also not actively trying to make that happen yet with the content, so 🤷
September 5, 2025 at 1:40 PM
I also feel like consistently posting content on a near day-to-day basis is being rewarded with better general results? Which isn't surprising.

In general, I think once I started captioning shorts, adding hashtags and posting consistently - youtube started putting it in front of more people.
September 5, 2025 at 1:39 PM