Jonathon Ranger
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jonathonranger.com
Jonathon Ranger
@jonathonranger.com
🇬🇧 - Creative Director | 3D Artist (Hard-Surface & Environments) | GameDev Prev @ Messy Desk Interactive, Starship Simulator

Life long student of all things CG / VFX, Post-Production, Sci-Fi and Space Exploration.
Reposted by Jonathon Ranger
If you're on #Bluesky to see #GameDev / #IndieDev posts: Here's an overview of the TOP 20 CUSTOM FEEDS for that!

Check comments for link to all. 🧵 Repost to help spread the good word of custom feeds! ❤️
January 10, 2025 at 3:07 PM
Reposted by Jonathon Ranger
UK Folks.

If you're concerned about the catastrophic impact of generative AI on the creative industries & the theft of artists/writers creations, then you REALLY NEED to complete the below online consultation form.

This is your chance to say 'fuck off, this is not okay'

www.gov.uk/government/c...
Copyright and Artificial Intelligence
This consultation seeks views on how the government can ensure the UK’s legal framework for AI and copyright supports the UK creative industries and AI sector together.
www.gov.uk
December 19, 2024 at 8:13 AM
Reposted by Jonathon Ranger
Yeah ok, I’m doing this.

Here is some advice for aspiring game writers.

Do not come into games wanting to be a game writer with the attitude that all you are going to write are the cinematics.

Fact: a game’s story is not about the cinematics.

🧵
December 17, 2024 at 7:46 PM
Reposted by Jonathon Ranger
More blue stuff from me (looks like I like color blue), this time made for Prosperous Universe, a browser-based space economy game, perfect for anyone loving spreadsheets and space.

Illustration for the game update "Liquidity".
December 16, 2024 at 5:12 PM
Reposted by Jonathon Ranger
HAPPENING NOW!
December 13, 2024 at 6:36 PM
Reposted by Jonathon Ranger
Just switched to Diversion for version control. It’s super easy to use with Unreal Engine and works great for game development. I’d definitely recommend it for a small team, and the free tier is very generous.

www.diversion.dev
Diversion: Best Version Control for UE | Perforce Alternative
Diversion: The best version control for Unreal Engine, Game Development, Virtual Production and 3D Visualization. A scalable, easy alternative to Perforce, Git and SVN for large files, UE, Unity, Godo...
www.diversion.dev
December 5, 2024 at 8:28 PM
Reposted by Jonathon Ranger
3rd (in chronological order) piece in Sunrise 2 series. Before going down toward martian surface, the lander visits the surface of Phobos, to set up some relay antennas and sensors. Due to very low gravity of this moon, the lander only needs a few thin supports to stabilize itself over the surface.
December 3, 2024 at 12:08 PM
Reposted by Jonathon Ranger
Banish the old default Unreal Engine lens flares for good, Cinematic Lens Flares 2.0 offers an appealing replacement with lots more features coming soon.

fab.com/s/07eaf3509ec5

#GameDev #UnrealEngine #UE5 #Cinematic #TechArt #PostProcess #LensFlare #Cinematography #RealTime
November 21, 2024 at 3:51 AM
Reposted by Jonathon Ranger
On the ground #b3d
November 21, 2024 at 10:48 AM