João Desager
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johnkazart.bsky.social
João Desager
@johnkazart.bsky.social
Technical Artist @embarkstudios.bsky.social
| Creator of #ConjureSDF and #MiterBox | he/him
You definitely have a point. While a lot can be done with the existing mesh output, cleaner/more optimized geo would of course be great.
Even if you combine it with BQR or quadremesher, results are not ideal. I have plans to improve on this though, with better low poly output options🫡
May 31, 2025 at 4:24 PM
v0.3 should release near the end of the summer!
It'll be a free update, included in the Public Alpha
May 31, 2025 at 4:22 PM
github.com/JohnKazucki/...

Contributions/Forks are very much encouraged! Manifold is intended to be a learning resource.
GitHub - JohnKazucki/Manifold: rendering engine for Blender 4.3
rendering engine for Blender 4.3. Contribute to JohnKazucki/Manifold development by creating an account on GitHub.
github.com
January 4, 2025 at 5:50 PM
ConjureSDF v0.2.3 is available at the links below:

Gumroad
johnkazart.gumroad.com/l/csdf

Blender Market
blendermarket.com/products/con...

And if you haven't seen the recent update video yet, that's here:
www.youtube.com/watch?v=Sdz_...
ConjureSDF | Public Alpha v0.2.2 - What's New?
YouTube video by João Desager
www.youtube.com
December 22, 2024 at 7:57 PM
ConjureSDF v0.2.2 is available at the links below:

Gumroad
johnkazart.gumroad.com/l/csdfmroad....

Blender Market
blendermarket.com/products/con...

Get caught up with the new update video!
www.youtube.com/watch?v=Sdz_...
ConjureSDF | Public Alpha v0.2.2 - What's New?
YouTube video by João Desager
www.youtube.com
December 15, 2024 at 9:17 PM
No rush at all! I understand people are very excited!
I hope to get v0.2.2 out before the end of this month🙏 Just in time for the holidays.
December 3, 2024 at 10:57 PM