Was more tricky than expected to calculate the logo placement (not the same size on desktop-vs-ipad)
Was more tricky than expected to calculate the logo placement (not the same size on desktop-vs-ipad)
#gamedev #actionscript
#gamedev #actionscript
I think it might be useful to have some ability to simulate these sizes in the editor, without going to the device each time.
I think it might be useful to have some ability to simulate these sizes in the editor, without going to the device each time.
I'm at the stage where a match can be started, played, won or lost, and then replayed. All in multiplayer via WebRTC.
#godot #gamedev #multiplayer
I'm at the stage where a match can be started, played, won or lost, and then replayed. All in multiplayer via WebRTC.
#godot #gamedev #multiplayer
I finally have something non janky though. The ability to play these cards rapidly without issues did not come easy 😅
#godot #gamedev
A couple of iterations later, i ended up centering a 16:9 area in whatever the overall window size is, and ignoring the rest.
A couple of iterations later, i ended up centering a 16:9 area in whatever the overall window size is, and ignoring the rest.
I set up a little test app, which connects to itself, and allows exchanging turns. Each instance can act as a Human or a Random controller.
Now to plug it to the game UI.
I set up a little test app, which connects to itself, and allows exchanging turns. Each instance can act as a Human or a Random controller.
Now to plug it to the game UI.