Simulations: https://www.youtube.com/@Jerboa-app
Drawing: https://www.tumblr.com/blog/jerboaapp
https://jerboa.app
youtube.com/shorts/spGJn...
#physics #simulation
check scihub
Hagen, M.H.J., et al, 1993. Does C60 have a liquid phase?. Nature
Cheng, A., et al., 1993. Prediction of the phase diagram of rigid C 60 molecules. PRL
youtube.com/shorts/spGJn...
#physics #simulation
check scihub
Hagen, M.H.J., et al, 1993. Does C60 have a liquid phase?. Nature
Cheng, A., et al., 1993. Prediction of the phase diagram of rigid C 60 molecules. PRL
Full video here: youtu.be/a_78H1gc9mo
#physics #opengl #simulation
Full video here: youtu.be/a_78H1gc9mo
#physics #opengl #simulation
Full video here: youtu.be/M0aSpla-pFQ
#opengl #physics #simulation
Full video here: youtu.be/M0aSpla-pFQ
#opengl #physics #simulation
[1] stackoverflow.com/questions/46...
[1] stackoverflow.com/questions/46...
Only the water molecules in the hydration shell around a (gold) highlighted Na+ ion is drawn here.
Full video here: youtu.be/Mq2s3NtD5Y0
#opengl #simulation #physics
Only the water molecules in the hydration shell around a (gold) highlighted Na+ ion is drawn here.
Full video here: youtu.be/Mq2s3NtD5Y0
#opengl #simulation #physics
Full video here: youtu.be/DmyGv6OjQXo
#opengl #cpp
Full video here: youtu.be/DmyGv6OjQXo
#opengl #cpp
(Full video) youtu.be/Z_iiFgz4Lgc
(visualisation code github.com/JerboaBurrow...)
#opengl #visualisation #cpp
(Full video) youtu.be/Z_iiFgz4Lgc
(visualisation code github.com/JerboaBurrow...)
#opengl #visualisation #cpp
Ray tracing in the fragment shader basically.
youtu.be/_tlZ36zcAqE
Ray tracing in the fragment shader basically.
youtu.be/_tlZ36zcAqE
DATA CLASSIFICATION: SECRET
Record Trigger: onboot, 20/10/81
User: Scarturus
Data Transfer: inbound, external, secured
Retention: 20/10/82
Hash: 1d5b666f
youtu.be/xXPrOXHVkqA
DATA CLASSIFICATION: SECRET
Record Trigger: onboot, 20/10/81
User: Scarturus
Data Transfer: inbound, external, secured
Retention: 20/10/82
Hash: 1d5b666f
youtu.be/xXPrOXHVkqA
youtube.com/shorts/CADR6...
youtube.com/shorts/CADR6...
It is exactly 9,999,873 particles simulated using fragment shader #gpgpu in #opengl. Gets 60fps on gtx1080ti
www.youtube.com/watch?v=gj5c...
It is exactly 9,999,873 particles simulated using fragment shader #gpgpu in #opengl. Gets 60fps on gtx1080ti
www.youtube.com/watch?v=gj5c...