Jaden
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jadens.games
Jaden
@jadens.games
Purveyor and enjoyer of videos game
Portfolio: jadens.games
Check out LOBBER: s.team/a/2407840/
Pinned
Jaden @jadens.games · May 15
🎮 HELLO! 🎲

I'm Jaden, a programmer, designer and lover of all kinds of games!

🔹Previous creations:🔹
🪓LOBBER: s.team/a/2407840/
🦀Bubble Trouble: tanner-cobb.itch.io/bubble-trouble
🎪Playwrights: floog.itch.io/the-playwrig...

Portfolio: jadens.games
Reposted by Jaden
My new open world precision "batformer" Vampire's Best Friend is out now on Steam and itch with a 10% launch discount!

Vampire hunters are after a mischievous vampire girl, and it's up to her pet bat to save the day!
October 7, 2025 at 4:01 PM
Reposted by Jaden
we used to build household shrines to Going On The Computer and it's no coincidence that as we abandoned these we started straying further from god's light
August 22, 2025 at 9:19 AM
Reposted by Jaden
game conferences
June 6, 2025 at 11:15 PM
@guadalindie.bsky.social Hey I just now found out about all the cool talks happening today/yesterday, will vods of them be online at some point soon? Would love to listen to this but missed most of em 😅
May 17, 2025 at 6:47 PM
Alongside my pinned intro post, I'd also like to draw attention to:

1) my new website, jadens.games!
2) a blog post I wrote on there detailing the development of Lobber over the course of 6 months through my college's game design program: jadens.games/reflecting-o...
Reflecting on Lobber
<div style='text-align: center;' class="videoWrapper"> <iframe width="640" height="405" src="https://www.youtube.com/embed/VyZEO_YThoo"> </iframe...
jadens.games
May 15, 2025 at 4:31 AM
🎮 HELLO! 🎲

I'm Jaden, a programmer, designer and lover of all kinds of games!

🔹Previous creations:🔹
🪓LOBBER: s.team/a/2407840/
🦀Bubble Trouble: tanner-cobb.itch.io/bubble-trouble
🎪Playwrights: floog.itch.io/the-playwrig...

Portfolio: jadens.games
May 15, 2025 at 4:27 AM
Reposted by Jaden
April 19, 2025 at 3:16 PM
Reposted by Jaden
I've learned (and I am still learning) how to run a game studio for the last seven years doing both creative and biz. Here's a list of guidelines that work for us and might be useful for others that were lessons I've incorporated with our experience and guidance from others. 🧵
February 23, 2025 at 9:26 PM
Reposted by Jaden
Effectively weaving between melee combat, parries, Discharge Cancels, and shooting is key to surviving in the Toyko Ruins.

東京遺跡で生き続けるため、近接戦闘、パリー、ディスチャージキャンセル、射撃を全部上手く使う必要があります

#screenshotsaturday
#nightmareoperator
#gamedev #ps1 #psx #indiegame
December 8, 2024 at 1:09 AM
Reposted by Jaden
This piece by @joeyschutz.bsky.social has been rattling in my head today. It so nicely captures my dissatisfaction with some of the ways we talk about (& praise games) and how often good design is in fact a very, very bad thing. 🧵 blog.joeyschutz.com/to-kill-a-dr...
To Kill a Dragon: Video Games and Addiction
blog.joeyschutz.com
March 2, 2025 at 7:34 PM
updated my handle to be my custom domain 🎉

Slowly learning my way through all sorts of webdev stuff right now through revamping my portfolio and it all feels like magic sometimes, it's so cool
March 2, 2025 at 7:50 PM
tap tap is this thing on
February 23, 2025 at 8:08 PM