Jacque Keener
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jacquekeener.bsky.social
Jacque Keener
@jacquekeener.bsky.social
Game Design Graduate from UTD | Magic the Gathering player and hopefully one day designer | Love Melee and Rivals | Apple Employee
Portfolio
https://www.jacquekeener.com/
Design a card everyday
#170/365
When you start thinking about card design there is nothing that can stop you from thinking about terrible designs when trying to come up with good ones. This may have the most insane and frustrating play patterns I have ever thought of.
#MTG
June 2, 2025 at 3:29 PM
Design a card everyday
#169/365
I have been trying to figure out why I don't love modern, and I think it's because the interaction like FoN or Subtlety isn't always good enough to prevent the highest of rolls. This fixes FoW's problem of protecting you combo (probs too good tho)
#MTG
June 1, 2025 at 5:22 AM
Design a card everyday
#168/365
Final Fantasy hasn't really inspired me to create cards so I went back to Ice Age. This can pay for cumulative upkeep costs that won't age horribly like Adarkar Unicorn. Card probably isn't very good but it is at least a thing to consider.
#MTG
May 22, 2025 at 2:37 AM
Design a card everyday
167/365
I saw Death Pit Offering and thought "Wow, this is really cool, just a bit too extreme" so I wanted to make a modern day version of the card. Black doesn't get generic anthems anymore but Zombies do all the time.
#MTG
May 15, 2025 at 5:10 PM
Design a card everyday
#166/365
Prowess is a crazy keyword. Similar to Infect, Prowess is strongest on the cheapest cards and bigger creatures have to contend with creatures that are always larger. This is a more expensive prowess creature that you can safely tap out for.
#MTG
May 7, 2025 at 6:48 PM
Design a card every day
165/365
TDM has been a really good limited format, but in limited flurry can be really tricky to trigger multiple times without card draw or flashback. Self bouncing permanents with a bit of their own value might let you live that limited dream more.
#MTG
May 5, 2025 at 6:53 PM
164/365
TDM prerelease was a lot of fun. I picked and played Abzan and while I had some cards with counter synergies, at least in my pool it didn't feel like there were too many cheap ways for counters. This enables that while letting mobilize still clock you freely.
#MTG
April 10, 2025 at 3:27 AM
Design a card everyday
#163/365
I like Backup a lot! It works great with attack and damage based abilities does due to the pseudo haste that comes with it. I played a lot with mobilize and giving the tokens menace or stats but that felt a bit too dangerous.
#MTG
March 20, 2025 at 7:04 PM
Design a card every day
#162/365
Went to a Pokemon TCG prerelease today. I just love learning and experiencing card games. The difference between limited and constructed pokemon is like the difference between magic limited and legacy cradle control starting turn 4.
#MTG
March 19, 2025 at 4:11 AM
Design a card every day
#161/365
I was thinking about giving up on this, for some of the challenges I might to a thread about, but today my mom asked me "Are you still doing the card a day thing?" When I told her mostly, she said "You should, that's really cool." Ty Mom
#MTG
March 18, 2025 at 2:35 AM
Design a card every day
#160/365
Compared to other trading card games, baubles are very unique to magic. This is in part due to the color and land systems work in the game, but I also think that magic does a good job of just having useful things lying around if you want them
#MTG
March 14, 2025 at 9:16 PM
Design a card every day
#159/365
Kinda a clone, kinda a recruiter, kinda dead in EDH. By definition a win-more card, but win-more cards are awesome because if a little bit of winning is fun, a lot bit of winning has to be more fun!
#MTG
March 13, 2025 at 4:54 AM
Design a card every day
#158/365
Since searching up for cards with the oracle text "excess" on Scryfall, I have been finding other words that are only on unique cards, including the words "ignore", "continuously", and "non-wall". Ever look at the card Rocket Launcher?
#MTG
March 12, 2025 at 3:25 PM
Design a card every day
#157/365
I have really been liking how discard spells have been exploring new space in standard, most notably by the carve outs like with Dreams of Steel and Oil and Duress both being legal and good. Wish there was one that hit Temp Lockdown tho.
#MTG
March 11, 2025 at 6:25 AM
Try to design a card every day
#156/365
Creativity is hard to keep a hold of and hard to keep focused on the same task. If you can't come up with a card for that day, it might be because you came up with a good deck idea instead. Must've been using all of my brain at the RCQ
#MTG
March 9, 2025 at 5:59 PM
Won an RCQ today! Standard is fun and Esper pixie is fun. Not many people at this one but still happy I’m the one to end on top

R1 Domain ✅🚫✅
R2 Boros Convoke 🚫✅🚫
R3 UW Tokens ✅🚫✅
R4 Izzet Prowess ✅✅
R5 🤝
T4 Domain ✅✅
Finals Gruul Leyline 🚫✅✅

@fireshoes.bsky.social
March 9, 2025 at 3:25 AM
Design a card every day
#155/365
Use your imagination that this post came out yesterday. I like exploring Scryfall and read a lot of weird cards that use the word "excess" when I had this card idea. Didn't end up using the word itself, landed among the stars today.
#MTG
March 6, 2025 at 9:24 PM
Design a card every day
#154/365
A rather simple but mostly unexplored space in magic to create stuff for your opponent, with the bet being that your deck can leverage it more. The Guy Knower could be a nuts and bolts 2-drop for sets with Populate and Celebration for example
#MTG
March 5, 2025 at 6:43 AM
Design a card every day
#153/365
Couldn't come up with something reasonable today so I went back on an old idea I had. The blue Doomsday, when you discover everything, everything changes.
#MTG
March 4, 2025 at 3:41 AM
Design a card every day
#152/365
Magic used to love their miserable designs where you get to play the game less. This one I think could still be printed because it is an opt-in experience, but maybe we don't need to give any more reasons for people to wall up and stall up.
#MTG
March 3, 2025 at 6:18 AM
Design a card every day
#151/365
The storm mechanic has many real issues, but it is so alluring to try to design new cards for. Storming off is exciting, and when the storm card isn't winning you the game right then like with galvanic relay, it feels awesome to cast.
#MTG
March 2, 2025 at 5:12 AM
Design a card every day
#150/365
I know there isn't Backup in OTJ and there weren't Mounts for MOM but this is a cool mechanical mashup. Even just subtle stat changes so the Backup creature can't saddle the other creature on its own makes this a cool space to work in.
#MTG
February 28, 2025 at 7:15 PM
Design a card every day
#149/365
In the lore, there are 4 Titans of Theros, and so far we only have three. Them casting iconic spells is a fun part about them, and Lingering Souls fits that bill. This might be too powerful in respect towards the modern Ketramose deck though.
#MTG
February 27, 2025 at 5:08 PM
Design a card every day
#148/365
I like watching old Legacy matches, and the interaction between Mangara and Karakas used to be a really cool staple of Death and Taxes. Thought it would be fun to give him some new time bending abilities and a way to gain haste.
#MTG
February 26, 2025 at 7:14 PM
Design a card every day
#147/365
Clear callback to an awesome design that reads insane to anyone who hasn't tried to make it work. This isn't the infinite value engine of the original, but hopefully you can win back some tempo quicker with the free activations.
#MTG
February 26, 2025 at 2:30 AM