🌿 ivan safrin 🌱
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ivansafrin.bsky.social
🌿 ivan safrin 🌱
@ivansafrin.bsky.social
master of none

http://ivansafrin.com

currently working on:

https://store.steampowered.com/app/2886700/Star_Scum/

.. and another secret thing.
the nice side effect of having a fully deterministic particle system is that you can rewind all the particles along with the game
October 29, 2025 at 5:00 PM
pretty happy with how versatile the particle system in my engine ended up being. i am using it for all background and foreground effects in Star Scum. here's a quick video cycling through some of the effects in the editor.
August 8, 2025 at 7:26 PM
Just released a game I've been noodling on for the past couple of years into Early Access on Steam!

If you like deckbuilders and turn-based tactics, it might just be your cup of tea!

store.steampowered.com/app/2886700/...
August 7, 2025 at 5:16 PM
the refractions use the same stochastic raymarching method as the reflections
March 28, 2025 at 9:44 PM
Spore Spitter timelapse
February 11, 2025 at 4:49 AM