Tim Dawson
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ironicaccount.bsky.social
Tim Dawson
@ironicaccount.bsky.social
indie game dev
Assault Android Cactus🔋, Unpacking📦, Tempopo🌷
while you can switch between "puzzle" and "adventure" at any point, we also added a hint button that just gives you a little nudge

this was inspired by me getting stuck on level 54 for an uncomfortably long time during a playtest
March 1, 2025 at 11:23 AM
after the tutorial you get asked to pick your "gameplay mode" which is our difficulty select, with "puzzle" being normal and "adventure" being easy, but I think @sanatanamishra.bsky.social did something pretty clever with this
March 1, 2025 at 11:23 AM
I made a pixel version of the Witch Beam logo for Unpacking, so I wanted to do something special for Tempopo too

I ended up going with a flower motif by making a flower version of the logo and using SDF techniques to crossblend them in a shader
March 1, 2025 at 10:14 AM
I was keen to have our character on screen to react to gameplay

my original implementation not only queued reactions but treated each flower rescued as a separate events which meant Hana would have a party if you picked up multiple flowers and rescued them close together

this ruled so we kept it
March 1, 2025 at 10:14 AM
anyone have a chance to play the @tempopogame.com demo on #SteamNextFest yet?

I think the team did a great job but probably my favourite detail to work on is Hana's reaction when things go wrong
March 1, 2025 at 10:14 AM