Building a mobile puzzle game the ethical way — no timers, no ads you can’t skip, no nonsense.
Also: robots.
https://imaginebeyond-games.com/devlog/
Still needs UI anchoring and the title screen’s too big, and yes, I filmed it with another phone (it’s chaotic indie energy, ok?).
But this is a real milestone. Couldn’t be more excited.
#BuildInPublic #IndieDev #InDev #Unity
Still needs UI anchoring and the title screen’s too big, and yes, I filmed it with another phone (it’s chaotic indie energy, ok?).
But this is a real milestone. Couldn’t be more excited.
#BuildInPublic #IndieDev #InDev #Unity
EINs, banks, forms, certifications… someday I’ll make a game again. 😅
#IndieDev #GameDev #VeteranOwned #BuildInPublic
EINs, banks, forms, certifications… someday I’ll make a game again. 😅
#IndieDev #GameDev #VeteranOwned #BuildInPublic
Fun fact: it turns green when the green robot is active 🟩
#IndieDev #BlueskyGames #GameDev #MobileGames #MadeWithUnity #CrazyLittleRobots
Fun fact: it turns green when the green robot is active 🟩
#IndieDev #BlueskyGames #GameDev #MobileGames #MadeWithUnity #CrazyLittleRobots
Some fun bugs this week:
🔴 Red robot exits the goal early (whoops)
🔵 Blue bot takes over... but it’s trapped! A key puzzle piece was missed.
Prototype’s still evolving—bugs are part of the journey!
#IndieDev #GameDev #PuzzleGame #ScreenshotSaturday
Some fun bugs this week:
🔴 Red robot exits the goal early (whoops)
🔵 Blue bot takes over... but it’s trapped! A key puzzle piece was missed.
Prototype’s still evolving—bugs are part of the journey!
#IndieDev #GameDev #PuzzleGame #ScreenshotSaturday
🟡 Yellow robot is live (!!)
🎯 Goal graphics got an upgrade
🎞️ Goal animation is now satisfying and clear
One more step toward a strong vertical slice.
#IndieDev #GameDev #SoloDev #BuildInPublic #MicroStudio #UnityDev #ProgressUpdate #CrazyLittleRobots
🟡 Yellow robot is live (!!)
🎯 Goal graphics got an upgrade
🎞️ Goal animation is now satisfying and clear
One more step toward a strong vertical slice.
#IndieDev #GameDev #SoloDev #BuildInPublic #MicroStudio #UnityDev #ProgressUpdate #CrazyLittleRobots
• Fixed robot animations
• New "cleared" animation
• SFX added
• Camera panning feels so much better now
Vertical slice is almost ready 💪
#IndieDev #UnityDev #SoloDev #Devlog #GamePolish #IndieGames
• Fixed robot animations
• New "cleared" animation
• SFX added
• Camera panning feels so much better now
Vertical slice is almost ready 💪
#IndieDev #UnityDev #SoloDev #Devlog #GamePolish #IndieGames
Still a work in progress — the logic isn’t wired up yet, but the layout is taking shape.
Any wild guesses what this puzzle will do once it's live? 🤖
#CrazyLittleRobots #IndieGameDev #PuzzleGame #LevelDesign
Still a work in progress — the logic isn’t wired up yet, but the layout is taking shape.
Any wild guesses what this puzzle will do once it's live? 🤖
#CrazyLittleRobots #IndieGameDev #PuzzleGame #LevelDesign
In Level 3, players discover green bots can pass through green gates — and maybe… spot something extra we didn’t press.
🤖🟩 What would you do differently?
#CrazyLittleRobots #IndieGameDev #PuzzleGame #MobileGaming #ImagineBeyondGames
In Level 3, players discover green bots can pass through green gates — and maybe… spot something extra we didn’t press.
🤖🟩 What would you do differently?
#CrazyLittleRobots #IndieGameDev #PuzzleGame #MobileGaming #ImagineBeyondGames
➕ New wall pieces
🎯 One switch triggers two gates
🎨 Bonus: they’re different colors
I’m calling it “organized chaos.” You might call it “what is this switch even doing?”
#BuildInPublic #PuzzleDev #SoloDev #GameInProgress #IndieGame
➕ New wall pieces
🎯 One switch triggers two gates
🎨 Bonus: they’re different colors
I’m calling it “organized chaos.” You might call it “what is this switch even doing?”
#BuildInPublic #PuzzleDev #SoloDev #GameInProgress #IndieGame
✅ Splash screen working
✅ Puzzle level running in mobile resolution
Still plenty to clean up, but it finally feels like I’m testing an actual mobile game instead of a prototype.
#IndieGame #SoloDev #MobileGameDev #PuzzleDev #BuildInPublic
✅ Splash screen working
✅ Puzzle level running in mobile resolution
Still plenty to clean up, but it finally feels like I’m testing an actual mobile game instead of a prototype.
#IndieGame #SoloDev #MobileGameDev #PuzzleDev #BuildInPublic
Unity logo’s there too. Resolution is... close enough.
Still a lot of work ahead, but this is one of those “it’s actually happening” moments.
#WIPWednesday #SoloDev #IndieGame #BuildInPublic #Unity
Unity logo’s there too. Resolution is... close enough.
Still a lot of work ahead, but this is one of those “it’s actually happening” moments.
#WIPWednesday #SoloDev #IndieGame #BuildInPublic #Unity
It’s basic, unpolished, and probably won’t win any design awards.
But it’s functional, doesn’t explode, and feels like the start of something that might not make players cry.
#WIPWednesday #gamedev #indiedev #solodev #unitydev #buildinpublic #gamemenu
It’s basic, unpolished, and probably won’t win any design awards.
But it’s functional, doesn’t explode, and feels like the start of something that might not make players cry.
#WIPWednesday #gamedev #indiedev #solodev #unitydev #buildinpublic #gamemenu
Robot vanishing at the exit: ✅
For once, everything worked like it was actually coded on purpose.
It's amazing how much better a puzzle game feels when the camera stops acting like it’s on a lunch break.
#ScreenshotSaturday #gamedev #indiedev #unitydev #solodev #puzzlegame #buildinpublic
Robot vanishing at the exit: ✅
For once, everything worked like it was actually coded on purpose.
It's amazing how much better a puzzle game feels when the camera stops acting like it’s on a lunch break.
#ScreenshotSaturday #gamedev #indiedev #unitydev #solodev #puzzlegame #buildinpublic