“…”
“how foggy”
“…”
“how foggy”
The foreshadowing is overbearing.
In spite of having 3 women in your party, the game fails the Bechdel test. Interactions are non existent.
The big ending is basically: Is it ok to create an omelas child to cure your disability? Yes or No.
The foreshadowing is overbearing.
In spite of having 3 women in your party, the game fails the Bechdel test. Interactions are non existent.
The big ending is basically: Is it ok to create an omelas child to cure your disability? Yes or No.
My main example would be Jusant. I found it to be a like pretty good to okay game, but it got glowing reviews when it came out, and it left me wondering why.
My main example would be Jusant. I found it to be a like pretty good to okay game, but it got glowing reviews when it came out, and it left me wondering why.
you're often losing just as much (if not more) than you gain by introducing these elements
you're often losing just as much (if not more) than you gain by introducing these elements
I'm also still very angry at sony for shuttering japan studio when it's clear the game makers there still had passion for games and were ready to make more
But then im happy about not having to buy a ps5 to play it
I'm also still very angry at sony for shuttering japan studio when it's clear the game makers there still had passion for games and were ready to make more
But then im happy about not having to buy a ps5 to play it