Love to make something fast, intuitive, and interactive.
https://muskie82.github.io/
#SpatialAI
github.com/SLAM-Handboo...
#SpatialAI
github.com/SLAM-Handboo...
As a purely monocular SLAM, it loses track when the camera’s view is obstructed, but as soon as the view is unblocked, it immediately relocalises and resumes mapping.
As a purely monocular SLAM, it loses track when the camera’s view is obstructed, but as soon as the view is unblocked, it immediately relocalises and resumes mapping.
Easy to use like DUSt3R/MASt3R, from an uncalibrated RGB video it recovers accurate, globally consistent poses & a dense map.
With @ericdexheimer.bsky.social* @ajdavison.bsky.social (*Equal Contribution)
Easy to use like DUSt3R/MASt3R, from an uncalibrated RGB video it recovers accurate, globally consistent poses & a dense map.
With @ericdexheimer.bsky.social* @ajdavison.bsky.social (*Equal Contribution)
@ericdexheimer.bsky.social @rmurai0610.bsky.social. Paper and more: edexheim.github.io/mast3r-slam
@ericdexheimer.bsky.social @rmurai0610.bsky.social. Paper and more: edexheim.github.io/mast3r-slam