Henrik Schmücker
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haos.bsky.social
Henrik Schmücker
@haos.bsky.social
Game designer at Slipgate-Ironworks.
Working on Tempest Rising.
Trying to desperately make good documentation 😵‍💫
Still love QA at heart ❤️ ❤️ ❤️
Also LARP / D&D / TTRPGs
Ooooohh I guess ehm vote for us.. please?
Making RTS games is not easy in these times 😅
November 18, 2025 at 1:02 AM
I did HCI for my bachelor, and Experience Design for my Master. I kinda wish I'd kept doing the HCI for my Master. Really enjoyed the development, prototype, and test phase for HCI.
November 17, 2025 at 7:20 PM
Peak horse 👌
November 6, 2025 at 8:50 PM
Totally! The current AI craze has made it very confusing to talk about and understand.
If you wanna see some funny reinforcement learning vids, these trackmania ones are pretty funny.
youtu.be/NUl6QikjR04?...
AI learns to exploit a glitch in a racing game
YouTube video by Yosh
youtu.be
October 22, 2025 at 11:05 PM
Very cool! Just to be clear "reinforcement learning" method is not using a LLM, and has little in common with chatGPT or genAI. It is just some cool tech to make a robot put the foot in the right place and not stumble.

Just wanted to give a bit of info :)
October 22, 2025 at 10:55 PM
I feel like we've been here before.*sigh* silly Denmark 😔
October 19, 2025 at 12:54 PM
And I'm not kidding. Our Skirmish AI is amazing to play against 😊

Don't believe me?
Then you should grab Tempest Rising while it is still on sale, and see for yourself ❤️

store.steampowered.com/app/1486920/...
Save 35% on Tempest Rising on Steam
Command distinct factions in a desperate struggle for power and resources in Tempest Rising - a classic RTS set on Earth after a nuclear war.
store.steampowered.com
October 3, 2025 at 6:24 AM
Aaahh the correct wording would probably be "pressed" now that I think about it. I'm still struggling with getting my own work that sharp definition, but I'm still practicing :)
September 20, 2025 at 7:21 PM
😍

Are these stamped or hammered? :D
The definition these have are insane! They look amazing and very creative.
September 20, 2025 at 4:46 PM
It has been a hot minute since I've heard a Dan Bull song.
September 19, 2025 at 9:23 PM
But your game looks rad and I look forward to seeing more from it :D
September 18, 2025 at 10:11 PM
Video can be so fucking weird sometimes, and varies from machine to machine. Just try and fiddle with it. I really enjoy the replay buffer feature for QA work, just always being able to grab the last 30 sec is so good.

ShareX is great, really fast, and can also do gif recordings.
September 18, 2025 at 10:01 PM
If you haven't already tried it, then for the video, you can try and increase the bitrate. That should reduce the artifacts, as long as the encoding can keep up. But for screenshots I use ShareX, but not sure how well it works with controller.
September 18, 2025 at 4:16 PM