Working on Tempest Rising.
Trying to desperately make good documentation 😵💫
Still love QA at heart ❤️ ❤️ ❤️
Also LARP / D&D / TTRPGs
Very good branding, yes, very fogging good 😊
Very good branding, yes, very fogging good 😊
But like, this is the base claim.
Player character(Char) exits in a virtual world.
The player can control Char movement, summon a sub-character into the world, and command the sub-char movement with predetermined paths.
But like, this is the base claim.
Player character(Char) exits in a virtual world.
The player can control Char movement, summon a sub-character into the world, and command the sub-char movement with predetermined paths.
It is "clone stamping" made easy. Each stamp is an object that is auto aligned on whether an object is in front or behind. you can create something like this in a day.
It is "clone stamping" made easy. Each stamp is an object that is auto aligned on whether an object is in front or behind. you can create something like this in a day.
The story was fun, but the WORLD is amazing.
Some true SCP shenanigans going on.
The story was fun, but the WORLD is amazing.
Some true SCP shenanigans going on.
(I had to do a double take on your image as I scrolled past hahaha)
(I had to do a double take on your image as I scrolled past hahaha)
Being QA at a live event, with an in development build, is always a mix of fun and stressful. It quickly tests your debugging, prioritisation, and establishing workaround skills.
Being QA at a live event, with an in development build, is always a mix of fun and stressful. It quickly tests your debugging, prioritisation, and establishing workaround skills.
I completed 4 and 3 before 1 and 2. Also got myself a companion cube :D
10/10 demo, QA fun was had.
I completed 4 and 3 before 1 and 2. Also got myself a companion cube :D
10/10 demo, QA fun was had.