Grover Wimberly IV ♠
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groverwhim.com
Grover Wimberly IV ♠
@groverwhim.com
Project Manager/Producer at Nightdive Studios / Atari
Producer/Director/Indie Dev at Whim Indie
He/Him, BLM
Views are mine
Selatria, Spellbearers, Delivery Issues, Killing Time: Resurrected, The Thing Remastered, Turok 1+2, Blood: Refreshed Supply + More!
Agreed!
November 16, 2025 at 8:30 AM
Reposted by Grover Wimberly IV ♠
Wouldn't it be funny if Ai was a big ass bubble and all those companies end up spend so much more money trying to get talent back
November 12, 2025 at 7:23 AM
Reposted by Grover Wimberly IV ♠
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We need 10 reviews to get a rating on Steam, and we currently have 7 reviews. Ratings not only help other gamers connect to games they love, but also helps boost the game's visibility in the search algorithm.
November 12, 2025 at 3:16 AM
Reposted by Grover Wimberly IV ♠
Also: budget three months more time than you think you need for production. Having a buffer in case things slide or you're hit with something unexpected can make a HUGE difference. And if you don't end up needing it, great! But always give yourself and your team the gift of foresight and safety nets
November 12, 2025 at 12:54 AM
Reposted by Grover Wimberly IV ♠
Funding is the barrier for many developers. But a lot of publishers these days aren't offering funding. If you're paying for your own game, you're halfway to self-publishing anyway. It's a lot of work of course, and you still need marketing, but you can do it with planning and organization.
November 11, 2025 at 3:23 PM
Reposted by Grover Wimberly IV ♠
Visit the Delivery Issues Steam page to learn more about our game and add it to your wishlist!
store.steampowered.com/app/2318580/...
Delivery Issues on Steam
Delivery Issues is a side-scrolling package-throwing time-attack action-platformer that tests your package delivery skills against a zany world of characters and events that just happen to make an…
store.steampowered.com
November 8, 2025 at 12:01 AM
I had never heard of Killing Time or The Thing until I was asked to work on the remasters.

One thing about working for Nightdive is that I do get to catch up a lot on gaming history on titles I missed either while growing up or during my Final Fantasy XI addiction
November 4, 2025 at 4:42 PM