Account maintained by @bromeon.bsky.social
Export groups, match_class, easy callables, run_deferred, generic PackedArray and much more!
godot-rust.github.io/dev/septembe...
Export groups, match_class, easy callables, run_deferred, generic PackedArray and much more!
godot-rust.github.io/dev/septembe...
With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!
godotengine.org/releases/4.5/
With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!
godotengine.org/releases/4.5/
This is freely available as a plugin on my GitHub: github.com/arocull/stag...
#godot #gamedev #indie #screenshotsaturday #simulation
This is freely available as a plugin on my GitHub: github.com/arocull/stag...
#godot #gamedev #indie #screenshotsaturday #simulation
Type-safe signals: code-generated custom APIs for connecting/emitting both user-defined and Godot's own signals.
You can now also await signals, effectively introducing async tasks into Rust.
And much more!
godot-rust.github.io/dev/may-2025...
Type-safe signals: code-generated custom APIs for connecting/emitting both user-defined and Godot's own signals.
You can now also await signals, effectively introducing async tasks into Rust.
And much more!
godot-rust.github.io/dev/may-2025...
- Significant improvement for registered doc comments, including emulated lists
- Speed up packed array creation by up to 63×
- Methods with more intuitive and godot-faithful names (Basis, Quaternion)
Changelog: github.com/godot-rust/g...
- Significant improvement for registered doc comments, including emulated lists
- Speed up packed array creation by up to 63×
- Methods with more intuitive and godot-faithful names (Basis, Quaternion)
Changelog: github.com/godot-rust/g...
- Improves DynGd (Var, Export, associated types)
- More consistent bounding boxes API
- Bugfixes and docs
Soon we can begin work on v0.3, with new signal API as a highlight!
Changelog in github.com/godot-rust/g...
- Improves DynGd (Var, Export, associated types)
- More consistent bounding boxes API
- Bugfixes and docs
Soon we can begin work on v0.3, with new signal API as a highlight!
Changelog in github.com/godot-rust/g...
To honour the ending year, we've just released v0.2.2 with a huge amount of added APIs for Godot built-in types.
Check out the latest devlog post for a review of 2024!
Happy new year everyone :)
godot-rust.github.io/dev/godot-ru...
To honour the ending year, we've just released v0.2.2 with a huge amount of added APIs for Godot built-in types.
Check out the latest devlog post for a review of 2024!
Happy new year everyone :)
godot-rust.github.io/dev/godot-ru...