Catherine🌈
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gilnaure.bsky.social
Catherine🌈
@gilnaure.bsky.social
Mostly silent lurker by life, (L)QA in gamedev by trade | By the word, I wind the gears.
I'm terrible at recognizing jokes in any language, but these lines made my day!

“What is Jira?” Gibson said when I asked if they used the task-management application.

#hollowknightsilksong
August 21, 2025 at 3:07 PM
I am very triangular this year!
s.team/y24/gtkjjwr
#gaming_news #SteamReplay
December 18, 2024 at 9:37 PM
I feel like it's time to make a hashtag for this, like #linebreaksgobrrr
December 2, 2024 at 2:09 PM
Reposted by Catherine🌈
Live your best life; it pisses off the haters.
October 19, 2024 at 3:27 PM
Voila, my entry for the horror movie #locjam - gilshrewmouse.itch.i...
And I'm especially happy because it's the third LocJAM project I finished and didn't give up halfway ~( ̄▽ ̄)~*
[RU] Ночь живых мертвецов by GilShrewmouse
Night of the Living Dead: Russian subtitles for LocJAM Horror Movie. Play in your browser
gilshrewmouse.itch.io
November 17, 2024 at 6:42 PM
As a professional conqueror of my own ADHD, just finished the localization part of the Horror Movie #locjam.
Need to spell check, edit, and re-watch the final result... and make a project page.
November 16, 2024 at 6:51 PM
Bad things today: On the screenshots (#SilentHill!)

Good things today: *vtt to *srt to memoq, and started my #locjam Horror Movie work

Rhyme not intended, but appreciated.
November 11, 2024 at 9:57 PM
Reposted by Catherine🌈
Running text through AI/MT first does NOT help translators.

What does help translators and speed up translation is: CONTEXT.
- where is the text used?
- who's speaking/to who?
- if dialogue is voiced
- explanations of jokes
- character information
- string character limits
igda.org/news-archive...
High Quality Localization? Help Loc Help You! – IGDA
igda.org
October 22, 2024 at 9:58 PM
It's almost 3am, and I'm low-key pissed off because some #locjam participants used AI for their covers. I have to go to sleep now and write my post-mortem tomorrow, otherwise it will mostly be a long rant about why this is bad.
September 15, 2024 at 11:40 PM
"#QA? It's a simple resize, what could possibly go wrong?" - the famous (unfortunately not last) words
September 5, 2024 at 10:42 AM
Late night #locJAM spree
August 24, 2024 at 10:30 PM
Read about Lunar Lander in 50 Years of Text Games by Aaron A. Reed (called there ROCKET per the file name). Fascinating stuff! martincmartin.com/2024/06/14/h...
How I Found A 55 Year Old Bug In The First Lunar Lander Game
Just months after Neil Armstrong's historic moonwalk, Jim Storer, a Lexington High School student in Massachusetts, wrote the first Lunar Landing game. By 1973, it had become "by far and away the sing...
martincmartin.com
June 16, 2024 at 2:31 PM
I still have hope 🥲
June 12, 2024 at 9:11 AM
When I look at the #TranslatorsinTheCredits movement, I start to think about the same issues for QA. Many projects my team has worked on don't mention us at all. Seems it's time to add the line "And for the credits, here's the list of testers who worked on the project:" to the final report template.
June 7, 2024 at 8:34 AM
Well, #Microsoft #PowerToys got an update, and Paste as Plain Text was removed, since its functionality is now part of Advanced Paste. And this Advanced Paste is "an AI powered tool" with some gimmicks I'm not interested in. Give me back my plain and simple paste tool 🥲

github.com/microsoft/Po...
Releases · microsoft/PowerToys
Windows system utilities to maximize productivity. Contribute to microsoft/PowerToys development by creating an account on GitHub.
github.com
May 23, 2024 at 5:35 PM
Wisdom from #GenshinImpact. Naturally.
May 12, 2024 at 3:41 PM
My very first jam! #LocJam6, to be exact. It was fun~ And I'm pretty proud of myself and the fact that I finished it and even wrote a whole post about it!

My entry: gilshrewmouse.itch.i...
And my "post-mortem": itch.io/t/3677250/lo...
[RU] Времени предостаточно by GilShrewmouse
Not Enough Time: Russian localization for LocJAM 6
gilshrewmouse.itch.io
April 16, 2024 at 11:50 PM
Nice week in #GenshinImpact - every obtainable achievement and 36 stars in the Spiral Abyss for the first time!
April 16, 2024 at 5:42 PM
Apparently my bout of unexpected out-of-work-but-not-exactly activity and productivity isn't over yet, so I've made a draft of a sort of post-mortem #locjam post. I plan to post it after the submissions close!
April 13, 2024 at 4:43 PM
Could it be Lake Fenfef from #LocJam6!?
(Actually, this is Red Lake, Κοκκινόλιμνη Μιτσερό. It's very acidic - there were two copper mines nearby.)
April 13, 2024 at 12:12 PM
Unexpectedly, I sat down and translated the game for the current #LocJAM. And then both images with text.
Now I have to figure out how to check the final result as the game stubbornly refuses to open from my PC 🤔

#LocJAM6 #localization
April 11, 2024 at 6:35 PM
So today I had to check the Alt+Enter shortkey for the project. What could go wrong, you ask? Well, I used Alt+F4 instead. Was surprised for a moment why the game closed. 🫠.
I need a vacation.
April 10, 2024 at 2:48 PM
Well, this is a very strong resume. Best ChatGPT practices applied to a gamedev job search! I liked the part in parentheses the best.
April 9, 2024 at 9:44 AM
Random astronomical fact from #GenshinImpact - the Spiral Abyss' rewards reset is called Moment of Syzygy/Момент сопряжения. It means the nearly straight-line configuration of three celestial bodies, like during an eclipse 👀
April 8, 2024 at 8:12 PM