George Damouni
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georgedamouni.bsky.social
George Damouni
@georgedamouni.bsky.social
Gameplay animator
Reposted by George Damouni
Dreamy. 💭
November 21, 2025 at 6:39 PM
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u lean on me, i lean on u
November 17, 2025 at 11:49 AM
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Been feeling super burned out recently but actually managed to do a veeery rough blockout tonight #animation #gamedev
November 16, 2025 at 11:13 AM
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[WIP] ADDED THE MUSIC! Which,, kind of changed the timing,,, BUT!! I made their tails emphasize how confident Ivy is and how Freckle gradually gets into the rhythm as he focuses on Ivy!!

#LackadaisyCats #Lackadaisy
November 10, 2025 at 1:30 PM
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Slowly chipping away at my favorite thing to animate: choreo
November 10, 2025 at 4:49 AM
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Animation by James Baxter* | Wolfwalkers (2020)

#penciltest #sakuga #genga #2danimation
November 9, 2025 at 6:01 PM
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☘️
November 9, 2025 at 8:40 AM
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traffic
November 6, 2025 at 8:01 PM
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It wasn't deep. It didn't have much to say. But Xiao Xiao inspired millions to try Flash animation for themselves.

A Beijing artist made this series -- and turned stick fights into a phenomenon. We're exploring why and how he did it:
animationobsessive.substack.com/p/when-stick...
November 3, 2025 at 7:27 PM
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Everybody loves a ROM test

ROM anim Emilio Serrano CCBYNC4.0
#rigging #technicalanimation #mgearframework
November 4, 2025 at 12:48 AM
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Lioness Gaits study I did last week. Always open for feedbacks! 😁

Lion Rig by: Truong CG Artist
November 3, 2025 at 9:59 PM
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October 30, 2025 at 11:02 PM
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I am building my own world 🌙

🍵Eldritch cottagecore with lost souls, tea, and plants~🌸

QRP with your world
October 30, 2025 at 1:23 AM
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Inktober Day 26 - Puzzling
October 26, 2025 at 4:32 PM
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capacity
October 26, 2025 at 4:06 AM
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Glassbreakers: Champions of Moss by Polyarc will be out November 13th. It’s a game I helped prototype WAY back in 2016, put on hold at the time.

Resurrected in 2021, I helped the team a little bit after Moss 2 was released, prior to my departure from Polyarc. My good friend Jason is anim director!
October 24, 2025 at 4:11 AM
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Love this entry from @wisnuzero.bsky.social for September's Pose Cycle challenge. Those smears and that satisfying pop into the final pose, so good!

October pose cycle details below:
bsky.app/profile/anim...
October 22, 2025 at 5:23 PM
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Amazing work by Gabriela Miranda (@gbzebs.bsky.social) for last month's Pose Cycle challenge. A great example of using arcs to create an appealing flow throughout the whole animation. Love it!

October pose cycle details below:
bsky.app/profile/anim...
October 22, 2025 at 5:25 PM
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I might have the one Yōtei animation reel without any real combat in it. In the game I worked on, Atsu visits a wildlife refuge or something. 🦊 vimeo.com/1128002581?s...
Ghost of Yōtei Animation Reel - 2025
My animation work from Ghost of Yōtei developed by Sucker Punch Productions and Copyright Sony Interactive Entertainment LLC All animals are keyframed and all…
vimeo.com
October 16, 2025 at 9:07 PM
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Hi #PortfolioDay

My name is Jessa Sininger. I'm a character effects artist looking for work in the animation industry.

Website: www.jessasininger.com

#MyShots
October 14, 2025 at 4:11 PM
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Here's a T. Rex bored to death trying to bite their own tail. My partner asked me to animate it in stop motion, after she watched a video about the very important topic of "could T. Rex chew its own tail like a dog". The puppet is still a work in progress 🦖
October 15, 2025 at 1:35 AM
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I am so late but happy #InternationalLesbianDay 💖💖
October 9, 2025 at 3:29 PM
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Another week, another Wicked Animation ⚔️✨

This time I went for a wand attack !
Something that hits physically but also channels raw magic.

No Rest for the Wicked by Moon Games Studio 🌖
#gamedev #animation #3d #3danimation #fight
October 7, 2025 at 12:30 PM
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Just a lay in, mainly to impress on my #animdiversity mentee the importance of using reference as a spring board rather than a close guide.

Reference is collected, edited and reedited, timed and retimed, long before jumping in to Maya.

#mentoring #animation
October 7, 2025 at 10:21 PM