Nathan Fritz 🌯
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fritzy.io
Nathan Fritz 🌯
@fritzy.io
I enable others to do more.

👨‍💻 ex-GitHub/npm dev
🕹️ Hobby game dev
I added some atmospheric effects to my 2D planet shader. #godot #gamedev
September 3, 2025 at 12:28 AM
I wanted to make a shader for a random flame that looked hand drawn. So I took a gradient with some color banding, and wiggled it around with noise.
March 25, 2025 at 7:34 PM
I completely redid the rocky/ocean planet shader. The lighting is much improved.
February 17, 2025 at 12:26 AM
It can be taken to extremes.
January 17, 2025 at 3:49 AM
My new sun shader has a lot of dials and knobs.
January 17, 2025 at 3:48 AM
January 16, 2025 at 11:29 PM
I was inspired by photos of Jupiter from late last year to make a new gas giant shader in #godot.
January 16, 2025 at 10:08 PM
Making planets from a single 2D shader is pretty satisfying. Play with it at fritzy.itch.io/sublight-pla...
November 9, 2024 at 10:04 AM
What have I been up to? Fighting long-term illness. Otherwise, I've been learning to make shaders.
November 9, 2024 at 10:02 AM