http://frguthmann.github.io
www.youtube.com/watch?v=sHFb...
gpuopen.com/presentation...
toji.dev/webgpu-profi...
seb-v.github.io/optimization...
seb-v.github.io/optimization...
I'm looking for an internship in graphics/engine programming anywhere in the world (I'm willing to relocate). If you happen to know any open positions or if you work at a company that is taking interns, feel free to contact me!
Portfolio ⬇️
I'm looking for an internship in graphics/engine programming anywhere in the world (I'm willing to relocate). If you happen to know any open positions or if you work at a company that is taking interns, feel free to contact me!
Portfolio ⬇️
www.youtube.com/watch?v=sHFb...
gpuopen.com/presentation...
www.youtube.com/watch?v=sHFb...
gpuopen.com/presentation...
I'm especially curious about V3 which could theoretically race but I was never able to catch it.
frguthmann.github.io/webgpu_racy_...
I'm especially curious about V3 which could theoretically race but I was never able to catch it.
frguthmann.github.io/webgpu_racy_...
We're the team behind #FidelityFX Super Resolution (FSR), #Radeon Developer Tool Suite, Radeon #ProRender, and much more.
Visit us at gpuopen.com!
We're the team behind #FidelityFX Super Resolution (FSR), #Radeon Developer Tool Suite, Radeon #ProRender, and much more.
Visit us at gpuopen.com!
Please feel free to reach out if you have questions or comments :)
gpuopen.com/learn/occupa...
Please feel free to reach out if you have questions or comments :)
gpuopen.com/learn/occupa...