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flunco.bsky.social
flunco
@flunco.bsky.social
Developing my (first) Game.
Devlogs: https://www.youtube.com/@flunco
he's not weird, just very into fashion.

#gamedev #indiedev #lowpoly #blender #lunith
February 1, 2026 at 5:47 PM
finally figured out the pathfinding.

these f*ckers actually have brains now..

#gamedev #indiedev #indiegame #screenshotsaturday
January 31, 2026 at 6:00 PM
all the upgrades have visual effects now.

this is what it looks like if you maxed every upgrade

#gamedev #indiedev #indiegame #devlog #godot
January 30, 2026 at 6:04 PM
added visual effects to the "Piercing" upgrade.

#gamedev #indiedev #indiegame #devlog
January 29, 2026 at 7:22 PM
added visual effects to the "Explosive Bullets" upgrade

#gamedev #indiedev #indiegame #lunith
January 27, 2026 at 7:21 PM
started adding visual effects to the upgrades.

(bleeding & electric bullets)

#gamedev #indiedev #indiegame #madewithgodot
January 26, 2026 at 9:24 PM
little overview for the upgrades so far (all working now)
January 24, 2026 at 10:42 PM
added the "Luck" upgrade today. 🍀

gives a chance of triggering any other on hit upgrade:

- if you DIDN'T buy the upgrade thats triggered = effect at level 1

- if you DID buy the upgrade = effect gets doubled

#gamedev #indiedev #indiegame #lunith
January 24, 2026 at 8:31 PM
thanks to new uprade "Spike Trail" you won't even have to move anymore.

#gamedev #indiedev #indiegame #lunith
January 21, 2026 at 7:35 PM
got the explosive shots upgrade working 💣

#indiegame #indiedev #gamedev #devlog
January 19, 2026 at 8:15 PM
added another way to restock on ammo today 💰

#gamedev #indiedev #indiegame #lunith
January 18, 2026 at 8:23 PM
second level coming along..

#gamedev #indiedev #lowpoly #lunith
January 17, 2026 at 10:24 PM
got my first drawing tablet today. this shit took me 1,5 hours so i don't think this is going somewhere anytime soon..
January 16, 2026 at 4:25 PM
added the bleeding upgrade today.

#gamedev #indiedev #godotengine
January 15, 2026 at 9:18 PM
i like these icons so fucking much.
shit feels like you're casting rpg speels with a gun
January 14, 2026 at 3:34 AM
adding little icons next to the crosshair to show when your upgrades trigger.

feel like we're slowly building a dopamine farm

#gamedev #indiedev #godot #lunith
January 13, 2026 at 7:53 PM
everything for the new area is slowly coming together & it feels soo good..

#indiedev #indiegame #gamedev #lunith
January 12, 2026 at 11:04 PM
pretty certain this is not how frogs work..

#gamedev #indiedev
January 11, 2026 at 9:15 PM
put together a little concept reel to show you what Lunith is about in 30 seconds.

thanks for following the project, we're almost 3 months in!

#gamedev #indiedev #indiegame
January 11, 2026 at 12:02 AM
graphical update on the healthbars.

doing lots of minor changes/additions right now
January 9, 2026 at 8:52 PM
made a ship today.

#gamedev #indiedev #lowpoly
January 7, 2026 at 9:50 PM
new weapon: double barrel shotgun

been working on this thing all night, the weapon switching is new too

#gamedev #indiedev #lunith
January 5, 2026 at 9:59 PM
reworked the mp5 model today.

#gamedev #indiedev
January 1, 2026 at 7:06 PM
Happy New Year from Lunith! 🎉
December 31, 2025 at 10:54 PM
looked into sound design for the first time today & somehow managed to make the mp5 sound like NES dialogue..

#gamedev #indiedev #godot
December 30, 2025 at 10:24 PM