Devlogs: https://www.youtube.com/@flunco
he's the fastest enemy type and is gonna spawn from wave 4 upwards.
#indiedev #gamedev #madewithgodot
he's the fastest enemy type and is gonna spawn from wave 4 upwards.
#indiedev #gamedev #madewithgodot
wave 1️⃣: 3 witches (+skeletons)
wave 2️⃣: 4 witches (+skeletons), 1 stone golem
wave 3️⃣: 6 witches (+skeletons), 2 stone golems
etc.
time for a new enemy type.. any ideas? 👀
wave 1️⃣: 3 witches (+skeletons)
wave 2️⃣: 4 witches (+skeletons), 1 stone golem
wave 3️⃣: 6 witches (+skeletons), 2 stone golems
etc.
time for a new enemy type.. any ideas? 👀
thinking of what atmosphere players are gonna perceive & creating longevity.
i absolutely hate when games have good systems but make you burned out by looking at the same environment for hours on end.
thinking of what atmosphere players are gonna perceive & creating longevity.
i absolutely hate when games have good systems but make you burned out by looking at the same environment for hours on end.
#indiegame #indiedev #lunith
#indiegame #indiedev #lunith
"Lunith" is going to be a retro looking wave shooter where you fight off medieval creatures with guns.
here's a little screenshot of what it looks like until now. the project turned 2 months old today & i'm super happy with how it's going!
#indiedev #gamedev #lunith