#graphics #animation #b3d
#graphics #animation #b3d
This time I played with orbiting of "stellar bodies" in Geometry Nodes. Multiple orbit modifiers can be placed on a single central body object, adding many satellite companions.
Made use of Kepler's equation here.
This time I played with orbiting of "stellar bodies" in Geometry Nodes. Multiple orbit modifiers can be placed on a single central body object, adding many satellite companions.
Made use of Kepler's equation here.