My name is Flavie, I'm a 3D rigger in video games, and I sometimes make my own rigged models like this little axolotl from a few years ago ! 🐸
#rigging #maya #3dcharacter #animation #creature
Borderlands 4 is launching September 12.
Wishlist Now: 2kgam.es/Borderlands4
youtu.be/QkIqhvWWiQQ
Borderlands 4 is launching September 12.
Wishlist Now: 2kgam.es/Borderlands4
youtu.be/QkIqhvWWiQQ
Check out the full trailer on YouTube: youtu.be/HJiScC79820
Don’t miss #Borderlands4's gameplay debut in early 2025.
► Wishlist now:
2kgam.es/Borderlands4
Check out the full trailer on YouTube: youtu.be/HJiScC79820
Don’t miss #Borderlands4's gameplay debut in early 2025.
► Wishlist now:
2kgam.es/Borderlands4
#stylized #3dcharacter #gameready #handpainted
#stylized #3dcharacter #gameready #handpainted
In its first week on the platform & with 300k followers, Bluesky traffic from @theguardian.com posts is already higher than it was from TwX in any week in 2024, where the account had 10.8m followers, but🧵
go.bsky.app/ASnS846
go.bsky.app/ASnS846
#3Dart #ZBrush #DragonArt #FantasyArt #HouseoftheDragon
#3Dart #ZBrush #DragonArt #FantasyArt #HouseoftheDragon
I wish there was a spoiler option on Bluesky, I tried to make it small in the meantime -
WIP of my current project, a little jumping spider 🕸
#spider #jumpingspider #3dcharacter #creature
I wish there was a spoiler option on Bluesky, I tried to make it small in the meantime -
WIP of my current project, a little jumping spider 🕸
#spider #jumpingspider #3dcharacter #creature
"Les Chants de l'Aurore" - Oil and gold leaf on paper
Model: Psyché Ophiuchus
"Les Chants de l'Aurore" - Oil and gold leaf on paper
Model: Psyché Ophiuchus
My name is Flavie, I'm a 3D rigger in video games, and I sometimes make my own rigged models like this little axolotl from a few years ago ! 🐸
#rigging #maya #3dcharacter #animation #creature
My name is Flavie, I'm a 3D rigger in video games, and I sometimes make my own rigged models like this little axolotl from a few years ago ! 🐸
#rigging #maya #3dcharacter #animation #creature
I've been in gamedev for over 13 years and been on both sides of the interview table a lot, so these are all the things I wish I'd known
🧵 1/6
I've been in gamedev for over 13 years and been on both sides of the interview table a lot, so these are all the things I wish I'd known
🧵 1/6
This is a quick way to decompose Bend and Twist values from a rotation matrix in Maya:
#rigtip
This is a quick way to decompose Bend and Twist values from a rotation matrix in Maya:
#rigtip