Fictium Sound Design (Open For Commissions!)
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fictiumsound.bsky.social
Fictium Sound Design (Open For Commissions!)
@fictiumsound.bsky.social
I help video game storytellers to better tell their story through sound & music. ♪ (づ ᴗ _ᴗ)づ ♪ #vgm #vgmcomposer

https://linktr.ee/fictiummusic

You can create dynamic footsteps sound playback using FMOD, that adds realism as opposite to listening to a single footstep sound in-game all the time.

#gameaudio #gamedev #fmod #dynamicaudio
June 26, 2025 at 2:42 PM
The trick with thinking that game music is only about composing one-shots and loops is that you're missing out a LOT in terms of what dynamic audio can do. Here's an example of what audio automations and fade-in/out can do between two tracks:

#gameaudio #vgm #fmod #gamedev
June 23, 2025 at 6:23 PM
In this piece (which is another sad/melancholic music for my upcoming horror VGM pack), I repeated and modified a recurring musical motif while developing a classic feel with some polyphonic elements.

#indiegamedev #indievgm #gamemusic #gameaudio #piano
June 10, 2025 at 12:21 PM
I've been hell of busy with uni studies but I composed this piece. I'm currently studying the use of "compound intervals", which means bigger distance between intervals (and therefore, richer emotional depth).

#gamedev #gamemusic #gameaudio #piano
June 3, 2025 at 1:23 PM
I just realized how the cumulative results of seeking to master both harmony & melody makes one a better composer. Harmony is the foundation, a solid one helps you avoid doing bad musical choices, and melody, it's what makes people remember it later on.

#gamedev #indiedev #gamemusic #gameaudio
May 12, 2025 at 8:28 PM
I already know how to orchestrate, but professional orchestration? That's something I'm still studying to be honest. In this exercise, I practiced copying a small heroic arrangement recipe for a heroic theme.

#gamedev #gamemusic #gameaudio
May 7, 2025 at 2:46 PM
You're stuck in a labyrinth of flesh. It's made of corridors and rooms of flesh. The flesh is alive and is eating and digesting more flesh. The irregular heartbeat is unsettling, it's definitely "alive".

#gamedev #indiedev #horrorgame #horrormusic #horrorcomposer
February 13, 2025 at 12:45 PM
Another very simple horror atmospheric track to represent a "dimensional digital prison" made with a glitchy, slow loop, with just a few other atmospheric elements and drones.

Nothing impressive but it's the bread and butter of horror games!

#gamedev #indiegamedev #horrormusic #horrorgaming
February 12, 2025 at 1:05 PM
This one is for a "deserted village" theme.

It's an atmospheric track that is a bit trippy and and gives an overall feeling of "nausea" and "wrongness in the air".

#gamedev #indiegamedev #horrormusic #horrorcomposer #horrorgaming
February 7, 2025 at 1:14 PM
Here's a graveyard theme. Very dynamic soundscape & atmospheric-based original soundtrack.

#gamedev #indiegamedev #horrormusic #horrorcomposer #horrorgaming
February 6, 2025 at 1:45 PM
So, here's the latest. It's a simple atmospheric sound design for a swampland region.

There lesson here is also simple, properly layer all your sounds and think in terms of 3D spacing.

#gamedev #indiegamedev #horrormusic #horrorgame
February 4, 2025 at 5:54 PM
That's one sort of chasing horror loop that I routinely compose.

It's a very linear track with tons of sound design elements divided between high energy and low energy moments.

#gamedev #indiegamedev #horrordev #horrorgaming #horrormusic #horrorsounddesign
January 27, 2025 at 1:27 PM
Not all my horror atmospheric tracks are impressive, most of them are simple but effective horror ambiences that many horror Devs need.

This one is such an example.

#gamedev #indiegamedev #horrordev #horrorgamedev #horrormusic #horrorambience
January 23, 2025 at 1:18 PM
Here's today's music lesson.

I realized throughout the years that the whole point of studying music theory is that it makes you "faster, better & stronger".

You can bend & break the rules and emerge beauty out of chaos.

Here's today's piano piece.

#gamedev #indiegamedev #vgm #pianomusic
January 17, 2025 at 2:49 PM
To make an effective horror piano track you need to play a little with chromatic notes, that is, notes that don't belong to the music scales you're using.

Here's an example:

#gamedev #indiegamedev #vgm #pianomusic #gamemusic
January 16, 2025 at 12:56 PM
I've composed this piece in Am with subtle insinuations toward A Dorian, to create a sad but lightweight emotion.

The beauty of through-composed songs is their lack of repetition of motifs, it's always a nuanced and rich musical journey.

#gamedev #indiegamedev #vgm #pianomusic
January 14, 2025 at 2:18 PM
My approach to compose for indie horror games is simplicity. In this tension atmosphere I used chromatic repetitions of guitar power chords, each in one side of the panning, and each with a different sound design + layered noises and drones.

#gamedev #indiegamedev #horrormusic #vgm
January 13, 2025 at 2:54 PM
I think I should change my VGM brand name to "Creepy Sound Design", lol.

To make effective horror atmospheres the secret is to proper layer & balance the different noises/pads/soundscapes, etc.

Would it fit your psychological horror game?

#gamedev #indiegamedev #indiegame #VGM #horrorgaming
January 10, 2025 at 3:25 PM
I made this menu theme OST for the game we're attempting to make in my horror indie game studio.

There are a bunch of multi-layered dark atmospheres and pads as well as my multi-layered Latin chant whispering evil words, lol.

How do you like it?

#gamedev #indiegamedev #VGM #horrormusic
January 8, 2025 at 2:07 PM
Aren't you tired of the same generic drone or low-end atmospheric in horror games?

I am.

That's why I create stuff like this. This time blending piano noises and sparse piano melodies.

I am open to commissions if you're a horror developer!

#gamedev #indiegamedev #horrormusic #VGM
January 4, 2025 at 12:14 PM
I also like composing rock band songs for video games.

This project has taken inspiration from post-grunge, shoegaze and alternative metal.

What do you think?

#gamedev #indiegamedev #vgm #rockmusic #gamemusic #gameaudio #shoegaze #postgrunge #alternativemetal
December 25, 2024 at 3:01 PM
This one is called "Hidden in a Cabin", it's about the restless, tumultuous experience of loneliness.

#gamedev #indiegamedev #vgm #pianomusic #sadpiano #vgmcomposer #gamemusic
December 23, 2024 at 2:19 PM
I'm going crazy with rubatos since I figured out how to properly use it on my daw. Here's another sneak peak of "Lovesickness", which is a solo piano theme trying to convey the crazy "back and forth" emotional thunderstorm of lovesickness.

#gamedev #indiegamedev #pianomusic
December 20, 2024 at 2:29 PM
As previously stated I like weird but elegant dark music, here's "Under The Sun", an opening / menu theme for an upcoming dark fantasy music pack.

It's a blend of ethnic, cinematic and very subtle metal elements.

What do you think?

#gamedev #indiegamedev #darkfantasy #rpg #fantasy #gamemusic
December 19, 2024 at 2:49 PM