Fictium Sound Design (Open For Commissions!)
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fictiumsound.bsky.social
Fictium Sound Design (Open For Commissions!)
@fictiumsound.bsky.social
I help video game storytellers to better tell their story through sound & music. ♪ (づ ᴗ _ᴗ)づ ♪ #vgm #vgmcomposer

https://linktr.ee/fictiummusic

Go, go, go
June 10, 2025 at 11:28 AM
I like that idea! In what stage % of development are you?
June 1, 2025 at 1:51 PM
Wow, I love games like that, collecting and crafting stuff, that with some storytelling elements will kickass! By the way, I'd also love to compose a free post-rock track (could be a perfect opportunity to test some rock band's VSTs that I have here), for you in case you're interested!
May 23, 2025 at 7:03 PM
Cool stuff! And will you compose the sound design work for it yourself?
May 22, 2025 at 5:26 PM
The biggest challenge is that some of its aspects kinda need a composer's POV, for instance, you can compose a loop and multiple layers to play on top of that according to certain in-game triggers. I'm myself am studying it as of now, but it's still being a challenge (the code part in my case lol)
May 22, 2025 at 5:25 PM
Yeah, for sure, as a matter of fact, I'm already studying FMOD a bunch and you can do all sorts of things that those engines can't, like creating a sound programming system to play certain layers of a given loop according to certain in-game triggers.
May 22, 2025 at 5:23 PM
Survival/escape room as in a horror kind of game? In % of development you already are?
May 13, 2025 at 9:27 PM
Different idea! Never seen a Goblin Town Builder/Farming RPG, lol. What features are you implementing in it? Will it be solely focusing on building or will it also have Tower Defense mechanics?
May 13, 2025 at 9:26 PM
Hey! What kind of game is that?
May 12, 2025 at 8:46 PM
The graphics are interesting, the animations feel smooth, and this hammer and shield character is kickass! I wonder what general game mechanics will you be implementing in your game!
May 12, 2025 at 8:41 PM
That shift of perspective is awesome, even more awesome would be some dynamic audio, such as making the environment sound feels warped when upclose the camera - that could be done with dynamic audio middlewares such as FMOD / Wwise.
May 12, 2025 at 8:33 PM
Looking good! I like summoning skills, makes me remember when I used to play Lineage 2 as a summoner, lol. Btw, have you thought about implementing dynamic audio, that to make the sound 3D spatialized for instance. You can do that with middlewares such as FMOD.
May 12, 2025 at 8:32 PM
What? Drinkable tunic? That's a new one! lol
May 12, 2025 at 8:30 PM
So... I loaded it up but wasn't able to get past the intro lol. In that part where it says to go after a cursor and press "z". Maybe you could ease up that VFX so that it's easier on new players?
May 9, 2025 at 9:36 PM
Looks interesting, are your releasing a playable demo soon on Itch?
May 9, 2025 at 4:36 PM
is it the full version that will be ready in 7 days?
May 9, 2025 at 4:33 PM
I'll check that out soon! I can kinda understand Spanish (I speak Portuguese).
May 9, 2025 at 4:13 PM
I dig the fallout-like track! It's curious how many western/apocalyptical genres always have that clean guitar doing the gist of the harmony.
May 8, 2025 at 7:04 PM