Florian Grolig
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fgrolig.bsky.social
Florian Grolig
@fgrolig.bsky.social
Indie game developer & animation filmmaker - nGon, High Rise, Sisyphos, Friends, In the Distance http://smpl.productions
Rough animation of a generic Sword-fighter that probably will not be used in a game that is unlikely to be released. Already like the impact though, what do you think? #gamedev #gameanimation #lowpoly #prototype #fantasy #knight #bigsword #indiegamedev
September 26, 2025 at 8:49 PM
Combining shapes into 3D solids is what nGon is all about. Aiming for a release later this week on #iOs and #Android - we’ll let you know! #madewithunity btw. #indiegame #gamedev #casual #puzzlegame @benjamin-rose.bsky.social & Tobias Heukaeufer (code) Thomas Hoehl (music, Soundspores.com)
September 9, 2025 at 2:33 PM
Morphing #shapes is one of the two core mechanics of our upcoming mobile game nGon - A game of Shapes and Solids - guess what my next post will be about ) #gamedev #indiegamedev #mobilgamedev #shapes #solids #puzzegame #matchthree #minimalism #smplgames #smpl
September 9, 2025 at 7:40 AM
How to spend a Sunday evening before the release of our mobile game nGon - fixing bugs, enhancing animation, or… adding a definitely super crucial rotating headphone. #audioisimportant #lowpoly #headphones #gamedev #indiedev #mobilegamedev #nGon #upcoming
September 7, 2025 at 9:05 PM
Still underestimating the time level design takes. Anyway, how do you like the level selection of our upcoming #mobilegame #nGon? #gamedev #mobiledev #puzzelgame #geometry #mathematics @fgrolig.bsky.social @benjamin-rose.bsky.social @smplgames.bsky.social
May 18, 2025 at 2:44 PM