#mobiledev
Added an online multiplayer feature to the TicTacToe game I built weeks back with #PhoenixFramework 🎮🔥

Built with: #NativeScript #angular #elixirlang #TypeScript #MobileDev #GameDev #IndieGame
November 11, 2025 at 3:37 PM
My application now detects and applies the system language on first launch.
#indiedev #buildinpublic #mobiledev #android #iOS
November 5, 2025 at 5:59 PM
ATG Tickets is an App built from scratch using the latest native mobile technologies across Android and iOS. Supported by a team built from the ground up.

#AndroidDev #iOSDev #MobileDev #Ticketing
November 7, 2025 at 4:06 PM
This is what I have so far. It's something better than I had before that's for sure.

#buildinpublic #indiehackers #mobileapps #mobiledev #appdevelopment #iosapps
November 6, 2025 at 3:09 AM
Google Play is consistently a heinously awful experience for developers. I added a new bank account *an hour ago*, and came back to this message.

Apparently if you fail to verify a payment method, they kick you off the store. And this is how they communicate that. 🖕

#mobiledev #android
November 11, 2025 at 10:56 PM
Recently in #MobileDev: I held a Flutter-Workshop in Switzerland! Really cool to see people learn and come up with neat app-ideas
#FlutterDev
November 4, 2025 at 7:43 PM
🤯 Mobile Developers: Stop wasting hours resizing icons manually! Focus on your game now!🤯

Mobile Icon Generator v2.0 is LIVE on the Unity Asset Store.

Now with full iOS support and a smarter, unified workflow. Reclaim your dev time!

#Unity3D #MobileDev #GameDev #AssetStore #IndieDev
Mobile Icon Generator | Utilities Tools | Unity Asset Store
Use the Mobile Icon Generator from Woowl Games on your next project. Find this utility tool & more on the Unity Asset Store.
assetstore.unity.com
November 4, 2025 at 3:07 PM
🔗 React Native Cross-Platform App Development

Build one high-quality app for both Android and iOS simultaneously using a single React Native codebase.

Fast, efficient, and scalable.

👉 Hire a React Native Developer: go.fiverr.com/visit/?bta=2...

#MobileDev #ReactJS #AppDesign #TechDevelopment
November 5, 2025 at 8:48 PM
We're LIVE! 🚀

Back on the grind today with #LiftBro! We're crushing some bugs and getting the iOS version back on track. Might sneak in some time to update the DPAL website too!

Come hang out and tune in: 🔗 www.twitch.tv/dangeroustop...

#MobileDev #IndieDev #LiveCoding
a man leaning against a wall with the words " when you found out fixing a bug created a new one " above him
ALT: a man leaning against a wall with the words " when you found out fixing a bug created a new one " above him
media.tenor.com
November 5, 2025 at 4:32 PM
Today I finished the widget selection screen, and it is now consistent with the design concept.
#indiedev #buildinpublic #mobiledev #android #iOS
November 1, 2025 at 6:05 PM
👨‍💻 Devs—curious about your setup!

Are you working with dual monitors or a single display these days?

I’ve been using two 21.5″ screens for a while, but I’m thinking of switching to a single 32″ monitor for a cleaner workspace.

What's your opinion?
#kotlin #devsetup #AndroidDev #mobileDev #android
November 3, 2025 at 9:38 AM
I spent about two days integrating widgets into the Android side, and it was a really problematic two days. Thankfully, I finally got what I wanted.👌
#indiedev #buildinpublic #mobiledev #android #iOS
October 31, 2025 at 6:00 PM
v2.6.1 is live!

Boost now can remember your timeline position in lists, and has custom filter settings for both lists and feeds!!

#atproto #mobiledev #sideproject
‎Boost Blue for Bluesky
‎Boost Blue is an alternative Bluesky client that enhances your experience with features not found in the official app: Preserved Feed Position - Always start where you left off in your following fee...
onelink.to
October 28, 2025 at 9:46 PM
Today I started working on widgets. I will need to develop them native for iOS and Android. I started with Android.
#indiedev #buildinpublic #mobiledev #android #iOS
October 28, 2025 at 7:22 PM
After 19 years, the Java-based mobile game Ratchet & Clank: Clone Home is now available to play.

#Gaming #RetroGaming #MobileGaming #PlayStation #RatchetAndClank #Platformer #RetroGames #GameNews #MobileGames #Java #GameDev #IndieDev #MobileDev
October 24, 2025 at 8:47 PM
In the new version of IG Mood I added this small animation to show that there are more actions here.

For this screen’s size it’s obvious that there are more actions. But, for some screen sizes remaining actions are not visible - as some users asked for this.

#IndieDev #BuildInPublic #MobileDev
October 23, 2025 at 7:53 PM
v2.5.0 is live!

This version gives premium users the option to hide the bottom Tab Bar of the app when scrolling!

#atproto #mobiledev #sideproject

Download: onelink.to/boost-blue
October 21, 2025 at 8:51 PM
Today I added a Week Start dialog so users can choose which day their week begins. It’s a small detail, but it makes the whole experience feel more personal.
#indiedev #buildinpublic #mobiledev #android #iOS #kotlinmultiplatform
October 21, 2025 at 3:56 PM
Weekly Indie Log #9: Premium Features & Coffee Customization
open.substack.com/pub/remziakg...
#indiedev #buildinpuplic #weeklylog #mobiledev
Weekly Indie Log #9
Premium Features & Coffee Customization
open.substack.com
October 20, 2025 at 5:44 AM
Built a floating premium badge for my Pomodoro app.
Smooth drag, edge snap, fade after a few seconds, and it reappears a day later. Took a while to perfect, but it finally feels natural — pretty happy with this one 😌
#indiedev #buildinpublic #mobiledev #android #iOS #kotlinmultiplatform
October 17, 2025 at 4:29 PM