1. set untyped declaration to Warn, gdscript is a dynamic language but i prefer static typing everything
2. if 3d game, select Jolt physics instead of default in project settings. if 2d game, download the Godot Rapier plugin
3. signals and groups are insanely powerful
1. set untyped declaration to Warn, gdscript is a dynamic language but i prefer static typing everything
2. if 3d game, select Jolt physics instead of default in project settings. if 2d game, download the Godot Rapier plugin
3. signals and groups are insanely powerful