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@facetraccoon.bsky.social
She/Her. Raccoon. Chronically depressed. Relaxed-energy streamer of video games. Hopeful one-day game dev.
joat
August 29, 2025 at 6:44 PM
I've been helping with testing this for over a year now, and it's been very amusing.
January 23, 2025 at 5:12 AM
Hope you enjoy!
December 18, 2024 at 11:34 PM
And yet, once we got a taste, the rush of capitalism forced that box wide open, and there's no closing it back up.
December 12, 2024 at 12:17 AM
Which is to say, it's not sophisticated enough to produce results that aren't faulty, and we as a society aren't responsible enough to put it to moralistic good use.
December 12, 2024 at 12:17 AM
Why stop at the shape of a pear? Pear pooltoy tf is real next-level.
November 27, 2024 at 11:20 AM
I've been meaning to, but I want to adapt some of the qol features from the randomizer to make, certain gameplay features, a little faster.
November 12, 2024 at 2:17 PM
The short cast time is effectively comparable to having a lag spike on an instant, so for something that's most often life or death in use case, I won't complain. (Not that I don't have instants fail to hit their mark before a target dies due to latency fairly often, but, hey.)
November 12, 2024 at 2:04 PM