hai, im a single developer creating a tiny yet infinite parallel 3d world for your journaling, self-meandering & dreaming undertakings.
the process is well under way for over three years, and will see daylight soon ✨
#gamedev
#gamedev
I painted it in #procreate after finding a way around paint bleeding over backfaces by splitting the mesh up
Will later share it at itch under CC0
#blender #gamedev
I painted it in #procreate after finding a way around paint bleeding over backfaces by splitting the mesh up
Will later share it at itch under CC0
#blender #gamedev
Developed by Jacob Potterfield.
Developed by Jacob Potterfield.
This is under the CC0 so feel free to use it for anything.
And thank you @ewigergarten.bsky.social you made my day. :)
#retro #fish #gamedev #indiedev
#gamedev #unity #nightynighty
#gamedev #unity #nightynighty
With time I'd like to add preprocessor things like mesh splitting/combining.
github.com/mariaheine/b...
#gamedev #blender
With time I'd like to add preprocessor things like mesh splitting/combining.
github.com/mariaheine/b...
#gamedev #blender
holding shift while moving an object will snap it to a point in the world hit by a ray cast from the camera
holding shift while moving an object will snap it to a point in the world hit by a ray cast from the camera
#gamedev #texture #hunt #tiramisu
#gamedev #texture #hunt #tiramisu
#unity #gamedev
#unity #gamedev
The red log below is an actual bug though 🐛
#unity #gamedev #shader #bug