eavenz.bsky.social
@eavenz.bsky.social
Senior VFX artist at Yellow Brick Games! ✨
Passionate about Game Dev! (Obviously!!!)
Fan of 3D printing!

Currently trying to create free tutorials about Ue5's Niagara! (Hopefully I'll enjoy it and continue!)
Here's another thing we can do with 1 sphere around the camera and a depth based material!

Scans! ✨

#ue5 #rtvfx #Gamedev #shader #material
March 31, 2025 at 1:22 PM
And here's the idea of the Shader:

2 depth ramps: 1 forward and 1 backward.
The "location" of the ramp gets offsetted and both sides can be edited separatly. (Gonna need to fix that emissive issue eventually. x) )
March 28, 2025 at 2:45 PM
For the Overdraw:
March 28, 2025 at 2:43 PM
Hey! :)

I wanted to experiment more with Depthfade for a while now and here's the first results.

It's only 1 plane. The only texture noise used is a basic Perlin noise. (It's used 2 times: One for the Uv disto and one for the visual.)

#rtvfx #ue5 #shaders #material #techart
March 28, 2025 at 2:07 PM
My first post on Bsky! ✨

I got inspired and wanted to recreate a VFX made by
@shrimpsykate.bsky.social
but after a couple of "What if I would just add this... and that...":

#vfx #rtvfx #Ue5
March 27, 2025 at 1:35 PM