work: #solodev / 3D Artist #blender #b3d / music creation #reaperdaw #ardour #LMMS / Cozy and Indie Game dev #godot
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interesting: #ThaiGL / cozy game / art / cat #cat / anime / digital synth music
The first reviews are in and I'm blown away
⭐ Screen Rant – 9/10
⭐ Nintendo World Report – 8/10
⭐ Destructoid – 8.5/10
⭐ Vooks – 5/5
⭐ Niche Gamer – 9/10
Wishlist links in the comments
The first reviews are in and I'm blown away
⭐ Screen Rant – 9/10
⭐ Nintendo World Report – 8/10
⭐ Destructoid – 8.5/10
⭐ Vooks – 5/5
⭐ Niche Gamer – 9/10
Wishlist links in the comments
#godot #animation #godotengine #vfx #gamedev
#godot #animation #godotengine #vfx #gamedev
Finished the room layer crossfade and added one for the bathroom. Also started implementing a lighting system using Crystal 2D. Still needs polish and darkness, but the room layer crossfade applies to lighting too!
#DailyDevlog #Moonshell_Island #gamedev #gamemaker
Finished the room layer crossfade and added one for the bathroom. Also started implementing a lighting system using Crystal 2D. Still needs polish and darkness, but the room layer crossfade applies to lighting too!
#DailyDevlog #Moonshell_Island #gamedev #gamemaker
This first maintenance release, #GodotEngine 4.6.1, features several regression fixes to ensure a safe and seamless experience!
godotengine.org/article/main...
This first maintenance release, #GodotEngine 4.6.1, features several regression fixes to ensure a safe and seamless experience!
godotengine.org/article/main...
Btw:
-No microtransactions.
-No preorder nonsense.
-No season passes.
-No live service
Just a full single-player game.
Crazy concept, I know.
Wishlist links in the comments 👇
Btw:
-No microtransactions.
-No preorder nonsense.
-No season passes.
-No live service
Just a full single-player game.
Crazy concept, I know.
Wishlist links in the comments 👇
i was learn 2D game very hard in the previous year (350 hrs) so i should to design my new goal.
morning: Leaning 3D game and stored learning time for 500 hrs
noon: Make a 2D game
i think, it's a good way for me ,
I have a complete game and I have a good learning time
i was learn 2D game very hard in the previous year (350 hrs) so i should to design my new goal.
morning: Leaning 3D game and stored learning time for 500 hrs
noon: Make a 2D game
i think, it's a good way for me ,
I have a complete game and I have a good learning time
Sorry I can't show all of the map but you will see that in gameplay😂
Also i fixed the arrow count! Lol
#gamedev
Sorry I can't show all of the map but you will see that in gameplay😂
Also i fixed the arrow count! Lol
#gamedev
Spent the day trying to crossfade the map layers/objects between ground floor and loft of the clubhouse, but it's not quite right...
#DailyDevlog #Moonshell_Island #gamedev #gamemaker
Spent the day trying to crossfade the map layers/objects between ground floor and loft of the clubhouse, but it's not quite right...
#DailyDevlog #Moonshell_Island #gamedev #gamemaker
Extremely pumped to see what people do with these (also very ready for a lot of feedback.) If you see this and play with these at all, tag it #GodotDraws - I'd love to be able to follow everyone's work!
Virtual joysticks, drawable textures, Windows HDR support, Vulkan raytracing groundwork, and more are ripe for testing:
godotengine.org/article/dev-...
Extremely pumped to see what people do with these (also very ready for a lot of feedback.) If you see this and play with these at all, tag it #GodotDraws - I'd love to be able to follow everyone's work!