Dylan Browne
@dylanbrowne.bsky.social
#UnrealEngine Supervisor / Tech Artist at ModelFarm, Ex #VFX Lighting at Mr.X & Mill Film.
http://imdb.com/name/nm2278940/ He / Him
linktr.ee/dylanbrowne
http://imdb.com/name/nm2278940/ He / Him
linktr.ee/dylanbrowne
Rewrite of Lens Glint Rings now implemented for the modular layered approach, here's me playing around with 3 layers of Glint Rings with 2 layers of Glints.
#UE5 #UnrealEngine #GameDev #TechArt #Cinematography
#UE5 #UnrealEngine #GameDev #TechArt #Cinematography
November 9, 2025 at 12:46 AM
Rewrite of Lens Glint Rings now implemented for the modular layered approach, here's me playing around with 3 layers of Glint Rings with 2 layers of Glints.
#UE5 #UnrealEngine #GameDev #TechArt #Cinematography
#UE5 #UnrealEngine #GameDev #TechArt #Cinematography
Got Multiply layers in, already making some funky glints
November 4, 2025 at 8:08 AM
Got Multiply layers in, already making some funky glints
My plan is to make it so you can also have not just additive layers but multiplier layers as well, which will enable some interesting and more complex flares, especially with Lens Ghosts and Glint Rings.
November 3, 2025 at 8:18 AM
My plan is to make it so you can also have not just additive layers but multiplier layers as well, which will enable some interesting and more complex flares, especially with Lens Ghosts and Glint Rings.
While I'm most known now for my Unreal Engine chops, I'm also fairly seasoned in traditional Feature VFX, so here is my long overdue Feature VFX Reel Update!
As stated before, I'm avaliable from mid Dec!
#VFX #VisualEffects
As stated before, I'm avaliable from mid Dec!
#VFX #VisualEffects
October 27, 2025 at 12:31 PM
While I'm most known now for my Unreal Engine chops, I'm also fairly seasoned in traditional Feature VFX, so here is my long overdue Feature VFX Reel Update!
As stated before, I'm avaliable from mid Dec!
#VFX #VisualEffects
As stated before, I'm avaliable from mid Dec!
#VFX #VisualEffects
I also do consultations / small jobs from time to time, hit me up if you would like to work with me!
October 26, 2025 at 11:30 PM
I also do consultations / small jobs from time to time, hit me up if you would like to work with me!
Yeh it replaces the gather stage according to the commit , that's the part that gets faster, I would link the commit but GitHub is currently screwed for unreal branches
October 26, 2025 at 11:03 AM
Yeh it replaces the gather stage according to the commit , that's the part that gets faster, I would link the commit but GitHub is currently screwed for unreal branches
Higher Bitrate can be found here (sorry no 4k today): www.youtube.com/watch?v=TkLm...
Lumen Irradiance Cache | New Probe Based Lumen For Low End | Unreal Engine
YouTube video by Dylan Browne
www.youtube.com
October 26, 2025 at 10:09 AM
Higher Bitrate can be found here (sorry no 4k today): www.youtube.com/watch?v=TkLm...
Oddly if you go to the commits url for said repos it works fine , but because of this i cannot update my fork to the latest ue5-main from which it is based on.
October 25, 2025 at 11:01 PM
Oddly if you go to the commits url for said repos it works fine , but because of this i cannot update my fork to the latest ue5-main from which it is based on.
It also features some cute voice acting from my daughter Alyx as usual!
Full Gameplay Capture Here: www.youtube.com/watch?v=zYGP...
Full Gameplay Capture Here: www.youtube.com/watch?v=zYGP...
Crashowary | Megajam 2025 Entry | Gameplay
YouTube video by Dylan Browne
www.youtube.com
October 25, 2025 at 2:03 AM
It also features some cute voice acting from my daughter Alyx as usual!
Full Gameplay Capture Here: www.youtube.com/watch?v=zYGP...
Full Gameplay Capture Here: www.youtube.com/watch?v=zYGP...