http://imdb.com/name/nm2278940/ He / Him
linktr.ee/dylanbrowne
#UE5 #UnrealEngine #GameDev #TechArt #Cinematography
#UE5 #UnrealEngine #GameDev #TechArt #Cinematography
#GameDev #UnrealEngine #UE5 #Cinematics #Cinematography
#GameDev #UnrealEngine #UE5 #Cinematics #Cinematography
As stated before, I'm avaliable from mid Dec!
#VFX #VisualEffects
As stated before, I'm avaliable from mid Dec!
#VFX #VisualEffects
Avaliable mid Dec
#GameDev #VFX #FX #GameArt
Avaliable mid Dec
#GameDev #VFX #FX #GameArt
#UnrealEngine #UE5 #GameDev #TechArt
#UnrealEngine #UE5 #GameDev #TechArt
Its a Crash-Like, but you are a Cassowary!
Using some of the latest #UnrealEngine tech, Nanite Foliage, Megalights etc.
Go give it a try!
dylserx.itch.io/crashowary
#GameDev #Houdini
Its a Crash-Like, but you are a Cassowary!
Using some of the latest #UnrealEngine tech, Nanite Foliage, Megalights etc.
Go give it a try!
dylserx.itch.io/crashowary
#GameDev #Houdini
It's a game! , looking forward to putting some finishing polish & some optimization on it in the morning before making it live!
#UE5 #UnrealEngine #GameDev #IndieDev #Houdini #Crashowary
It's a game! , looking forward to putting some finishing polish & some optimization on it in the morning before making it live!
#UE5 #UnrealEngine #GameDev #IndieDev #Houdini #Crashowary
Starting to polish areas up now, was unhappy with the detail on tops of the cliff pieces so I've jazzed them up a bit!
Working on some traps too!
#UE5 #UnrealEngine #GameDev #Houdini
Starting to polish areas up now, was unhappy with the detail on tops of the cliff pieces so I've jazzed them up a bit!
Working on some traps too!
#UE5 #UnrealEngine #GameDev #Houdini
Lots of material work for the storm transition
More layout of the sidescrolling section
Rain Niagara system
Lots of Camera fixes (not quite there yet)
Overall shaping up well, aiming to do some cinematics tomorrow evening.
#UE5 #UnrealEngine #GameDev #IndieDev #Houdini
Spent most of todays time on building some cliff pieces, starting to properly implement the sidescrolling transition, started laying out the middle section of the level, a storm is rolling in when you reach here.
#Houdini #UE5 #UnrealEngine #GameDev #IndieDev
Spent morning implementing Box logic
then afternoon on art for a change of pace.
Very satisfying day.
#UE5 #GameDev #UnrealEngine #GameJam
Spent morning implementing Box logic
then afternoon on art for a change of pace.
Very satisfying day.
#UE5 #GameDev #UnrealEngine #GameJam
Migrated over Cazza The Cassowary, implemented a janky double jump, and re made my old camera system to be more like OG crash games.
Goal for tomorrow is to implement boxes, start on some enemies.
#GameDev #UnrealEngine #GameJam
Migrated over Cazza The Cassowary, implemented a janky double jump, and re made my old camera system to be more like OG crash games.
Goal for tomorrow is to implement boxes, start on some enemies.
#GameDev #UnrealEngine #GameJam
Some familiar names here :P
Some familiar names here :P
This kinda evolved out of me saying I couldnt make a cassowary, and then ending up making one in a few hours.
Thanks to @rosanthwyn.online for rigging it and chuking in a couple of quick anims
#GameDev #UnrealEngine
This kinda evolved out of me saying I couldnt make a cassowary, and then ending up making one in a few hours.
Thanks to @rosanthwyn.online for rigging it and chuking in a couple of quick anims
#GameDev #UnrealEngine