Doug Schieber
dumuziamaushum.bsky.social
Doug Schieber
@dumuziamaushum.bsky.social
Technical Artist @ Naughtydog
Reposted by Doug Schieber
Soo many incredible goodies coming in #Houdini 21!

- Animation, rigging and muscles: 0:10
- Quad-remesher, texture baking and terrain erosion: 1:02
- Rendering: 1:20
- COPs texture gen: 1:40
- Simulations: 2:07
www.youtube.com/watch?v=C--0...

#techart #simulation #procedural #3dart #texture #anim
H21 Keynote Vancouver
YouTube video by Houdini
www.youtube.com
August 12, 2025 at 8:10 PM
Reposted by Doug Schieber
I showed you the Moon not so long ago (look for it in my feed), why... because the Sci-Fi game I'm working on will be linked to it... as usual I experimented in Unreal Engine with Material and I think it's really interesting #UnrealEngine #UE5 #shader
May 27, 2025 at 7:36 PM
Reposted by Doug Schieber
Being a digital artist is exhausting 🤷‍♂️
September 17, 2024 at 9:00 PM
Reposted by Doug Schieber
"Fusion" in 230 chars of #GLSL:

vec3 p,v;for(float i,z,d;i++<1e2;o+=(sin((p.z-t*.2)*vec4(3,5,9,4))+1.)/d)p=z*normalize(FC.rgb*2.-r.xyy),p+=.15,v=vec3(atan(p.x,p.y)-t*.1,length(p.xy),p.z/.2-t),z+=d=length(max(v=sin(v*7.+cos(v/.03-t)),v.yzx*.1))/1e2;o=tanh(o/1e5);
April 18, 2025 at 8:42 PM
Reposted by Doug Schieber
It's people like this, the developers, people like Amir Satvat, that we need to celebrate in this industry.

What a beautiful, raw & genuine moment that I'm glad wasn't rushed off stage. Love this so much.

#TheGameAwards
December 13, 2024 at 2:11 AM