Meanwhile, play (Steam): http://bit.ly/finley_steam
#outnow on #steam
bit.ly/finley_steam
51 Levels, Over 40 achievements and of course The Prize for those that pass level 51! Finley is waiting
#indiegames #puzzles #videogames #indiedev #indiegamedev
apusgames.itch.io/reburf
apusgames.itch.io/reburf
Been a while but I've been down a rat hole of generalising controls, wheel and levers against physics forces and floating objects. However, I'm emerging from the conundrum and sailing the high dungeon seas!
#godotengine #gamedev #indiegamedev
youtu.be/Y2KsrPuJJCY
Been a while but I've been down a rat hole of generalising controls, wheel and levers against physics forces and floating objects. However, I'm emerging from the conundrum and sailing the high dungeon seas!
#godotengine #gamedev #indiegamedev
youtu.be/Y2KsrPuJJCY
Yay, the buoyancy physics approach works for the big stuff as well as the little stuff! It's totally unfinished but this ship is pretty big on the aft section (just not visualised).
#godot4 #madewithgodot #indiegamedev #indiedev
Yay, the buoyancy physics approach works for the big stuff as well as the little stuff! It's totally unfinished but this ship is pretty big on the aft section (just not visualised).
#godot4 #madewithgodot #indiegamedev #indiedev
Watched a video, learnt some new tricks with synchronisation of GPU and physics on CPU, and oh boy... I've got things floating on the noisy water. So excited about getting larger sailable vessels going now. Whoop!
#godot4 #madewithgodot #indiegamedev #godotengine
Watched a video, learnt some new tricks with synchronisation of GPU and physics on CPU, and oh boy... I've got things floating on the noisy water. So excited about getting larger sailable vessels going now. Whoop!
#godot4 #madewithgodot #indiegamedev #godotengine
...And in the game proper! An initial iteration of some procedurally generated piers (boardwalks).
#godot4 #indiegamedev #indiedev #madewithgodot
...And in the game proper! An initial iteration of some procedurally generated piers (boardwalks).
#godot4 #indiegamedev #indiedev #madewithgodot
#godot4 #indiegamedev #indiedev #madewithgodot
#godot4 #indiegamedev #indiedev #madewithgodot
Refining the movable whirlpool feature. Once again, pretty pleased with this evenings #indiegamedev efforts. I think #godotengine is starting to sink in and made this pretty comfortably (mostly shader work tbh).
#godot4
Refining the movable whirlpool feature. Once again, pretty pleased with this evenings #indiegamedev efforts. I think #godotengine is starting to sink in and made this pretty comfortably (mostly shader work tbh).
#godot4
Well there are some vast rooms in these dungeons that will be navigable by vessels of various forms the exhibit both safety and danger (...aka "boss" type entities).
(Started making these over a year ago! 😀)
#godotengine #indiegamedev #indiedev #dungeon
Well there are some vast rooms in these dungeons that will be navigable by vessels of various forms the exhibit both safety and danger (...aka "boss" type entities).
(Started making these over a year ago! 😀)
#godotengine #indiegamedev #indiedev #dungeon
#godotengine #indiegamedev #indiedev #dungeon
#godotengine #indiegamedev #indiedev #dungeon
#gamedev #indiegamedev #godot4 #madewithgodot
#gamedev #indiegamedev #godot4 #madewithgodot
An earlier look at ancient barrow (in the early stages of procedural generation coding).
youtu.be/vvUbzbjCk24
#indiegamedev #madewithgodot #gamedev #solodev #godot4
An earlier look at ancient barrow (in the early stages of procedural generation coding).
youtu.be/vvUbzbjCk24
#indiegamedev #madewithgodot #gamedev #solodev #godot4
#indiegamedev #madewithgodot #godot #gamedev
(Modelling a Barrow tomb entrance)
#indiegamedev #madewithgodot #godot #gamedev
(Modelling a Barrow tomb entrance)
#madewithgodot #godotengine
#madewithgodot #godotengine
... Tomb opening animation and shaders therein. Need to add some sound effects and try it in the game!
#Gamedev #indiegamdev #madewithgodot
... Tomb opening animation and shaders therein. Need to add some sound effects and try it in the game!
#Gamedev #indiegamdev #madewithgodot
This monster dropped in to the game relatively painlessly.
A wonderfully predictable skeleton warrior(!).
The foot soldiers of a dungeon. I want to implement some tactical traits, may be some flanking behaviours.
#indiegamedev #godotengine #gamedev #dungeon #arpg
This monster dropped in to the game relatively painlessly.
A wonderfully predictable skeleton warrior(!).
The foot soldiers of a dungeon. I want to implement some tactical traits, may be some flanking behaviours.
#indiegamedev #godotengine #gamedev #dungeon #arpg
#indiegamedev #gamedev
#indiegamedev #gamedev
So I'm parking #gamedev of this element of the game for a bit. I can feel myself starting to procrastinate with it so time for a change and come back later. #indiegamedev #godotengine #godot-4
So I'm parking #gamedev of this element of the game for a bit. I can feel myself starting to procrastinate with it so time for a change and come back later. #indiegamedev #godotengine #godot-4