- I'm learning Python and Rust
- Developing on #GodotEngine | #Macroquad | #Bevy
- I like to realize unusual ideas
- I also love 🍕
my itch: https://dotdven.itch.io/
#IndieDev #GameDev
🎉Introducing BUNLITH: THE WITCH UP STAIRS 🐇🐇
📅 EPISODE 1 is premiering on November 3rd (thats in 5 days!!)
📈 KICKSTARTER CAMPAIGN FOR SEASON 1 launching at the same time!!!
SUBSCRIBE SO YOU DON'T MISS THE LAUNCH: youtube.com/@b0tster
🎉Introducing BUNLITH: THE WITCH UP STAIRS 🐇🐇
📅 EPISODE 1 is premiering on November 3rd (thats in 5 days!!)
📈 KICKSTARTER CAMPAIGN FOR SEASON 1 launching at the same time!!!
SUBSCRIBE SO YOU DON'T MISS THE LAUNCH: youtube.com/@b0tster
🦆 added a shorter UI syntax
🪁 ..inspired by TailwindCSS
🐇 ..and LSP hovers still working
🐱 github.com/dekirisu/mev...
(for bevy v0.16 still, partially works for v0.17)
#rustlang #bevyengine #gamedev
🦆 added a shorter UI syntax
🪁 ..inspired by TailwindCSS
🐇 ..and LSP hovers still working
🐱 github.com/dekirisu/mev...
(for bevy v0.16 still, partially works for v0.17)
#rustlang #bevyengine #gamedev
What soft do you usually use for documenting ideas for your game?
#gamedev #indiedev #indiegame
What soft do you usually use for documenting ideas for your game?
#gamedev #indiedev #indiegame
I just like drawing doodles insted of actual spells on it
Still figuring out how to draw pages more realistic though
#gamedev #indiedev #indiegame #pixelart #roguelike
I just like drawing doodles insted of actual spells on it
Still figuring out how to draw pages more realistic though
#gamedev #indiedev #indiegame #pixelart #roguelike
• Game is inspired by 1930s cartoons
• Protagonist is voiced by Troy Baker
• Game is inspired by 1930s cartoons
• Protagonist is voiced by Troy Baker
"The Great Mage's Sock"
#gamedev #indiedev #indiegame #pixelart #roguelike
"The Great Mage's Sock"
#gamedev #indiedev #indiegame #pixelart #roguelike
#gamedev #indiedev #indiegame #pixelart #roguelike
#gamedev #indiedev #indiegame #pixelart #roguelike
But I still have some news to share!
@dotdven.bsky.social is working on tools that will make "modding" Indulgence for me much easier, so I can test all of my ideas whenever I want (✷‿✷)
#indiedev #gamedev #indiegame
But I still have some news to share!
@dotdven.bsky.social is working on tools that will make "modding" Indulgence for me much easier, so I can test all of my ideas whenever I want (✷‿✷)
#indiedev #gamedev #indiegame
(but first I'm gonna go to bed, got a bit of the good ol' flu 🤒)
(but first I'm gonna go to bed, got a bit of the good ol' flu 🤒)
Our top priority is ensuring the hotfix release is as stable as possible, so be sure to test and report any issues that aren't present in 4.5-stable.
godotengine.org/article/rele...
Our top priority is ensuring the hotfix release is as stable as possible, so be sure to test and report any issues that aren't present in 4.5-stable.
godotengine.org/article/rele...
I drew first and second day themes and that's what ended up with
Any tips from you guys is appreciated (^▽^)
#pixelart #petaltober
I drew first and second day themes and that's what ended up with
Any tips from you guys is appreciated (^▽^)
#pixelart #petaltober
Can you guess what this artifacts do?
#gamedev #indiedev #indiegame #pixelart #roguelike
Can you guess what this artifacts do?
#gamedev #indiedev #indiegame #pixelart #roguelike
itch.io/blog/1038971...
#indiegame #gamedev #indiedev #roguelike #devlog