doommarine23.bsky.social
@doommarine23.bsky.social
Hobbyist Game Developer & Modder. Still adore the Nintendo 64.
When you assault the tight twisting bowels of the Campaigner's fortress full of murderous cyborg soldiers, you can always depend on your automatic trench broom.

#Turok #Modding #Indiedev #Gamedev #n64
November 6, 2025 at 10:31 PM
#Blender render of a WIP SMG reload for a #Turok mod. Can you believe I based part of this gun off a Thompson?

#gamedev #indiedev #modding #retrogame
September 24, 2025 at 5:34 PM
Time for some late night stealth operations, #Turok style.

Work in progress scope and night vision. Lots to do like sound effects, some logic fixes, eventually thermal vision too.

You ready to reach out and touch somebody?

#indiedev #gamedev #N64 #modding
August 23, 2025 at 5:25 AM
Drawing your M6C magnum is faster than reloading.
#Halo #gamedev #indiedev #blender #modding
July 10, 2025 at 8:18 PM
Was debating on holding off until I get the magnum in-game. But I thought this partial reload animation and sounds I picked out felt really good and wanted to show it off.

#Halo #blender #gamedev #indie #modding
July 10, 2025 at 2:40 AM
Happy with this melee, 1 second vs the Halo:CE Magnum's 1.5 seconds. I wanted a twirl but the M6C is going to be a CQB sidearm. So there is no time for flashy twirls here, only crackin' skulls.

#Halo #Blender #gamedev #indiedev #modding
July 7, 2025 at 1:59 AM
Recreating Halo 2's M6C magnum to fit Halo:CE's art style. Happy with these snappy tactical anims I did in a few hours.

Custom sounds are up next, final polish, and then getting it in-game.

#Halo #Blender #indiedev #gamedev #modding
July 6, 2025 at 10:37 PM
Universal grenade throwing for @nightdivestudios.bsky.social 's #Turok remaster.

If no throwing animation exists, it uses a generic animation and model swap in code. As long as a weapon mod hooks into my custom SDK, it will work.

#indie #gamedev #modding #blender3D #N64
April 9, 2025 at 4:46 PM
Experimenting with some great assets from @itch.io's community. #indiedev #gamedev #Blender3D

PSX arms by @drillimpact.bsky.social drillimpact.itch.io/psx-first-pe...
M16A2 (modified) by Doctor_sci3nce doctor-sci3nce.itch.io/psx-assult-r...
Sounds by SnakeF8 f8studios.itch.io/snakes-authe...
February 22, 2025 at 3:59 PM
Six shots. More than enough to kill anything that moves. When you're hunting prehistoric game, you need something classic. #Turok #N64 #indiedev #modding #retrogame #gamedev
February 13, 2025 at 10:25 PM
Still a long way to go. Needs better firing sounds, no bullet on empty reload, dynamic recoil system. But the animations turned out nice, and I feel add a sense of realism to this silly 90s version of a MP5K.

#Turok #Blender3D #indiedev #modding #retrogame #N64 #videogames
January 28, 2025 at 11:07 PM