🧗♂️ The algorithm now finds the best stair connections between floors (red lines).
🎯 Spawn and End points are now instanced on the top and bottom levels.
#Godot #gamedev #procgen #indiedev
🧗♂️ The algorithm now finds the best stair connections between floors (red lines).
🎯 Spawn and End points are now instanced on the top and bottom levels.
#Godot #gamedev #procgen #indiedev
The layout is built around a central elevator, with corridors extending in random directions, so I've implemented a corridor-first, rule-driven algorithm to achieve this goal.
#Godot #gamedev #procgen
The layout is built around a central elevator, with corridors extending in random directions, so I've implemented a corridor-first, rule-driven algorithm to achieve this goal.
#Godot #gamedev #procgen
#ScreenshotSaturday #GameDev #IndieDev
#ScreenshotSaturday #GameDev #IndieDev