Game dev.
Making a WoW PVP Arena/Battleground mode like Game
some testing for my coming game (no its not a MMORPG but the PVP combat of one as a Arena type of game)
Mario is just a place holder model for now
some testing for my coming game (no its not a MMORPG but the PVP combat of one as a Arena type of game)
Mario is just a place holder model for now
me making Warcraft like movement/camera controlls for my game
i tried to make it in each of thse game engines:
godot, unreal, unity
Unity was the one that made most sense to me
so looks like my game gonna be unity
(every thing is ofc very WIP/placeholder)
#gamedev #indiedev
my game´s goal is to skip the grinding lvls&equipment, sub2play, just pick your class/version of class and just play in a arena like this and maybe later bigger modes
aswell as make stuff abit more simple/accessible to lower the barrier to entry
my game´s goal is to skip the grinding lvls&equipment, sub2play, just pick your class/version of class and just play in a arena like this and maybe later bigger modes
aswell as make stuff abit more simple/accessible to lower the barrier to entry