https://dicegoblin.blog/
dicegoblingames.itch.io/kill-the-sha...
dicegoblingames.itch.io/kill-the-sha...
tbr.bearblog.dev/bee-sized-an...
tbr.bearblog.dev/bee-sized-an...
dicegoblin.blog/digging-a-li...
dicegoblin.blog/digging-a-li...
I wrote a modular approach to mapping: define a biome, then scatter seven anchor features to fill it out with meaning!
I wrote a modular approach to mapping: define a biome, then scatter seven anchor features to fill it out with meaning!
dicegoblin.blog/diy-ancient-...
dicegoblin.blog/diy-ancient-...
cairnrpg.com/barebones/ba...
cairnrpg.com/barebones/ba...
itch.io/s/164897/hal...
itch.io/s/164897/hal...
dicegoblingames.itch.io/block-dodge-...
dicegoblingames.itch.io/block-dodge-...
youtu.be/5jnaiti_O3M?...
youtu.be/5jnaiti_O3M?...
itch.io/s/164897/hal...
itch.io/s/164897/hal...
(and right after, check out my 16+ modules and missions! itch.io/c/5270796/fi...)
(and right after, check out my 16+ modules and missions! itch.io/c/5270796/fi...)
youtu.be/5jnaiti_O3M
youtu.be/5jnaiti_O3M
youtu.be/5jnaiti_O3M
youtu.be/5jnaiti_O3M
Wrote down some of my ideas here, curious to hear what you think!
coppershaman.com/digital-ttrp...